Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 03-11-2019, 08:14 PM   #11
Kax
 
Kax's Avatar
 
Join Date: Aug 2004
Location: God's Own Country
Default Re: About recovery and CP cost of ER (Magical)

Quote:
Originally Posted by Celjabba View Post
Maybe that's the case, I don't know what the OP want to do.
But I assumed not since he mentionned the spell 'recover energy'

And rereading what I wrote ... if there is no way to stunt or use extra-effort, is the -10% for abilities only a valid limitation ?

If the disadvantage will never be applied because of setting switches it is not a disadvange and gains you no points.
__________________
Paul May | MIB 1138 (on hiatus)
Kax is offline   Reply With Quote
 

Tags
energy reserve, magic, magic as power, power, regeneration


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 01:47 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.