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Old 03-18-2015, 12:29 AM   #11
scc
 
Join Date: Mar 2013
Default Re: Status For Outlaws

More likely formerly promising members of society, and I don't imagine that bandits are the type to hold onto wealth long so they aren't going to be wearing very good clothes
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Old 03-22-2015, 12:18 AM   #12
scc
 
Join Date: Mar 2013
Default Re: Status For Outlaws

OK, I've completed a template, baseline and I'd like peoples opinion. The numbers in brackets at the end of stat lines are totals for that line, and the numbers beneath equipment blocks are totals for that block, plus a running total

Basic Bandit
Attributes: ST 15 [50]; DX 13 [60]; IQ 10 [0]; HT 12 [20]. (130)
Secondary Characteristics: Dmg 1d+1/2d+1; BL 45 lbs.; HP 15 [0]; Will 10 [0]; Per 10 [0]; FP 12 [0]; Basic Speed 6.25 [0]; Basic Move 6 [0].
Advantages: High Pain Threshold [10]
Disadvantages: Bully [-10*], Callous [-5], Selfish [-5*], (-20)
Primary Skills: Shield, and Thrown Weapon (Spear), all (E) DX+2 [4]-15; Spear, Spear Thrower and Wrestling, all(A) DX+1 [4]-14; (20)
Secondary Skills: Camouflage (E) IQ+1 [2]-11; Soldier/ TL3 (H) IQ-1[2]-9; Hiking (A) HT [2]-12; and Survival (any) (A) Per [2]-12 (8)
Background Skills: Carousing (E) HT [1] -12
Total points spent: 148

Other stats:
Dodge: 8 (7 with -1 for encumbrance)
Parry: With Spear: 10 (9 with -1 for encumbrance)
Block: 10 (9 with -1 for encumbrance)

Gear
Spear, thr+2 imp or thr +3 two handed, Parry 0, 4lbs $40, times 3, $120, 12lbs, LT 69
thrown, thr+3 imp ACC 2, range 1/1.5
Woomera, sw+3 imp, ACC 2, range 1.5/2, 2lbs, $40, LT77
18lbs, $160

Medium Leather Torso, DR2*, 12lbs, $100 LT110
Medium Leather Pot Helm, DR2*, 2.4lbs, $20, LT111
Medium Leather Legs, DR2*, 12lbs, $100 LT110
Medium Leather Arms, DR2*, 6lbs, $50 LT110
Boots, DR2*, 3lbs, $80, B284
Ordinary Clothing, DR0, 2lbs, B266
Delver’s Webbing, 3lbs, $160, DF1 25
Medium Shield, Light, DB 2, 7lbs, $45, LT116
47.4lbs, $555
65.4, $715

Minimal Delver’s Kit $100, 20.5 lbs.
85.9lbs, $815
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Old 03-22-2015, 06:36 AM   #13
Peter Knutsen
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Join Date: Oct 2007
Location: Europe
Default Re: Status For Outlaws

Quote:
Originally Posted by Not View Post
I think they can have any status, but also have social stigma. Some versions of Robin Hood have him a noble, for example.
Yes, I agree. Becoming outlawed doesn't change your Status. Anyone can get outlawed without a Status change. You merely get a Social Stigma. Effective Status change can be understood as initial Status minus whatever the penalty from that particular Social Stigma is, but actual Status shouldn't change. Nobles, priests, even Kings could get outlawed. That didn't cause them to lose their Status, it merely flavoured their Status.
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Old 03-22-2015, 08:21 AM   #14
RobKamm
 
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Join Date: Sep 2004
Location: Chicago
Default Re: Status For Outlaws

Status probably wouldn't change directly. However, traits that have imputed Status may be damaged resulting in a decrease in Status.

Consider a Wealthy (Wealth 2; +1 Status) nobleman (Feudal Rank 4; for the example we'll assume that FR doesn't replace Status in this setting; +1 Status) he's also got Status +1 because his family is famous and kewl. Total Status 3.

He becomes an outlaw and the King and/or Parliament strips him of Rank; -1 Status. As an outlaw he also loses most of his economic connections and is forced to live off the land and whatever booty he can acquire; -1 Wealth level loses another level of Status. The outlaw is now a Comfortable outlaw of Status 1 (he still comes from that famous family).

If he still styles himself Baron (FR 4's title) and his gang use that title he might have Courtesy Rank 4 (or use Social Engineering to design a lesser Rank system to describe his reduced circumstances). If the setting includes frequent forgiveness of crimes he might also get to keep his former Wealth and Rank as potential advantages. I'll leave that possibility to someone with pen and paper to hand to work through.
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