08-08-2018, 07:52 PM | #18 |
Join Date: Jan 2018
Location: Portland, Maine
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Re: Orcs as player characters - Dwarf
Consider: currently a Dwarf’s MA is 10.
• Cloth MA = 10; • Leather MA = 8; • Chainmail (& onward) = 6 Consider: The proposed - A Dwarf’s MA is now 8. • Cloth MA = 8; • Leather MA = 6; • Chainmail (& onward) = 4 I know that there isn’t anymore Great Strength in the MA department. (Armor 4 Aug: Changed to remove the ability to wear armor lightly at great strength. Largely a balance issue, backed up by comments from big guys in armor - "it's still a pain.") But a dwarf in chain at MA=4 seems a bit unplayable. If you do reduce Dwarf MA to 8, please allow the dwarf’s double carrying capacity to keep dwarfs with chainmail (or more) to maintain MA = 6 That, for me, is more important than Racial +1 damage with ax/mace. Or make the Dwarven MA = 9 instead of the 8 proposed and don’t use the ‘double load’ request.
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Tags |
character concept, orc, race |
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