09-21-2019, 12:09 AM | #91 | |
Join Date: Mar 2014
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Re: Maximum Attributes for Real World People
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That gives him a ST well over 20. Carry on Back: 15xBL. He carried a 1,433 pound log, which means ST very close to 22. Last edited by Andreas; 09-21-2019 at 12:14 AM. |
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09-21-2019, 04:00 AM | #92 | |
Join Date: Apr 2005
Location: France
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Re: Maximum Attributes for Real World People
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It is a world record, which requires a lot of training (he probably has lifting skill above 15), a lot of extra effort and, in GURPS terms, some luck to the success roll ... |
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09-21-2019, 04:05 AM | #93 | |
Join Date: Apr 2005
Location: France
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Re: Maximum Attributes for Real World People
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Will Hafthor Bjornsson succeed to beat his own world record? The crowd go crazy when he put his hands on the bar ... Last edited by Gollum; 09-21-2019 at 04:09 AM. |
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09-21-2019, 04:09 AM | #94 | |
Join Date: Mar 2014
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Re: Maximum Attributes for Real World People
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Carry On Back is by default something which takes extreme effort (you lose one FP per second!). Also, as far as I know, there are no Extra Effort rules which applies to it either (probably not needed anyway since as mentioned it is already a very strenuous activity). Last edited by Andreas; 09-21-2019 at 04:15 AM. |
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09-21-2019, 04:26 AM | #95 | |
Join Date: Apr 2005
Location: France
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Re: Maximum Attributes for Real World People
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"Lifting and Moving Things: For every minute of continuing effort, make an extra-effort roll and pay 1 FP. (This cost adds to the 1 FP per second for carrying encumbrance over 10xBL, if applicable.)", Basic Set, Campaigns, page 357. But you are right for the Lifting skill: "This has no effect on encumbrance, or on how much you can carry.", Basic Set, Characters, page 205. So, a GURPS Hafthor Bjornsson character would probably just use his Will instead of a skill (which probably is quite high, too). Such a feat may require more than ST 15, but not necessarily as high as 20 ... And ST 20 or more would make his other feats much too easy. Furthermore, I don't have time to make some more research but there are probably some advantages or perks which allow to carry more without having to raise general Strength. |
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09-21-2019, 04:55 AM | #96 | |
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Re: Maximum Attributes for Real World People
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But the text on B357 regarding how to apply that extra effort states: "Modifiers: -1 per 5% increase in capabilities (e.g., to add 10% to ST, roll at -2)." So extra effort improves BL but the penalties are calculated on ST not BL. Which turns things into the somewhat ugly (ST*(1+x*.05)*ST*(1+x*.05)/5 which turns into ((ST*ST)*(1+x*0.05)^2)/5 which "simplifies" into (ST^2*(1+0.1x+.0025x^2))/5 So my "That is ignoring the extra effort which is a will roll and gives +5% to ST itself for each -1 to the Will roll so the (ST*ST)/5 formula becomes (ST*1.05*ST*1.05)/5 or (ST*ST)*1.1025/5 which gets the ST 20 down to 18 and a -2 to will gets 16.5 and -3 get us down to ST 15.1." is completely correct per B357. Uh, Lifting ST is an exotic advantage which per B32 "Exotic advantages are traits that ordinary humans cannot have without ultra-tech body modification or similar tampering" so I would avoid using that to model a real person.
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Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. Last edited by maximara; 09-21-2019 at 05:17 AM. |
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09-21-2019, 05:00 AM | #97 | ||
Banned
Join Date: Aug 2004
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Re: Maximum Attributes for Real World People
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Quote:
Last edited by NineDaysDead; 09-21-2019 at 05:04 AM. |
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09-21-2019, 05:25 AM | #98 | |
Join Date: Feb 2016
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Re: Maximum Attributes for Real World People
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Since 8×BL is the maximum two-handed lift of an individual, we can calculate from there. 1,040 lbs would is 62.5% above 640, the Basic Lift×8 of ST 20, meaning that he would have had to have succeeded on a Will-based Lifting roll at -7, difficult, but not impossible. |
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09-21-2019, 05:35 AM | #99 | |
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Re: Maximum Attributes for Real World People
Quote:
The Lifting Skill "increases your Basic Lift by 5% times your margin of success for the purpose of picking up heavy objects". The formula is ((1+(0.05x))*ST^ST/5 or ST = square root of (BL*5*(1+(0.05x)) However the modifiers for Extra Effort are figured off of ST not BL which produces the somewhat ugly (ST^2*(1+0.1x+.0025x^2))/5 Using both can get his ST down to a reasonable 15.
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Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. Last edited by maximara; 09-21-2019 at 05:39 AM. |
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09-21-2019, 05:46 AM | #100 | |
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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Re: Maximum Attributes for Real World People
Quote:
usual 5% bonus per point of success". In short they just dumped the .0025x^2 part of the equation I figured out and limited it to those with the lifting skill which makes the math way simpler.
__________________
Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. Last edited by maximara; 09-21-2019 at 06:19 AM. |
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