|
08-01-2015, 09:26 PM | #1 |
Join Date: Jul 2015
|
Lamb Relic Help!
So my friends and I were playing and wondering what and what isn't allowed to be played if someone is in another realm. Can monsters be wandered, steal a level from them, etc. Thanks in advance!
|
08-07-2015, 03:02 PM | #2 |
Join Date: Apr 2015
|
Re: Lamb Relic Help!
Very good question, what did you figure out?
|
02-07-2016, 04:19 PM | #3 |
Join Date: Feb 2016
|
Re: Lamb Relic Help!
Yo, we are having the same problem. I have emailed Usaopoly about this, hopefully they get back. If they do, I'll post the answer on here.
|
02-11-2017, 05:24 AM | #4 |
Join Date: Feb 2017
|
Re: Lamb Relic Help!
Man i've got the same problem, we just thought that if the card says " none can help you and you cannot help others " maybe is not that much a winning card, but otherwise it gives you a penality .. ?
|
02-20-2017, 10:10 PM | #5 |
Join Date: Feb 2017
|
Re: Lamb Relic Help!
This is rather frustrating for me as well. I started just recently with Adventure Time and the expansion, and this card has caused some interesting effects. It would be great if the original creator could convey their intention but since this has been open for a year and a half, that seems unlikely. In that case, I will bend the forum rules of only answering in "definite rulings" and give my interpretation. Don't spank my hams!
My interpretation is that ordinary interactions cannot take place--player-cast curses, monster enhancers, wandering monsters, combat bonus one-shot items, trading, thieving, looting a player corpse, or other items that target the player "inside" the lamb--but things that affect turns can--Prismo's Pickles. This has led to the frustrating scenario where a player draws this portal card, holds it in their hand until level 9, and then basically puts up a force field that makes them invulnerable to mischief while they win the game, assuming they can kill the monster in combat. It's an interesting card based on the lore of the set, but it seems either a silly way to die at low levels, or broken at game-winning levels. Nobody else has had a problem with this or encountered an official ruling? |
02-25-2017, 12:03 PM | #6 |
Join Date: Feb 2017
|
Re: Lamb Relic Help!
For Lamb Relic, my friends and I came to the decision that nothing can be done to a person in a separate dimension. people not in the same dimension can't amplify monsters, take away levels, ally with another player, play or receive curses (unless played by self on self), trade, give or receive charity, etc to a player in a different dimension. Until they the defeat a monster and return to the same dimension as the other players are in, they cannot affect or be affected by other players. Our reasoning for this was that if you are in another dimension, how would you affect that character? Unless there is a card that says it can travel through dimensions (which I don't think there is other than the portal cards themselves), you cannot get to that character. They are literally on their own.
The only thing we are struggling with is cards that specifically refer to people sitting next to you. Right now, we are just skipping the person in the other dimension. |
Thread Tools | |
Display Modes | |
|
|