11-18-2018, 08:37 AM | #1 |
Join Date: Mar 2006
Location: Southeastern PA
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Flying away with something/one
Any ideas on the mechanics of how a flyer can pick up a foe?
My current thoughts are: For a gargoyle: Turn 1: Land on foe, initiating HTH combat Turn 2: Pin foe Turn 3: If foe stays pinned, take off at 1/2 MA (4 hexes) due to load. 1 MA can go 1 hex horizontally or 3' vertically. Turn 4 forward: Fly at 1/2 MA (8 hexes) due to load. 1 MA can go 1 hex horizontally or 3' vertically. Can drop victim at any time for appropriate falling damage. Possibly give victim 4/DX to hang on. On the other hand, rocs, dragons, etc., would just swoop down and attack at -4DX, grab whatever it hits, and fly away. The weight would be negligible so no MA penalty. As always, thoughts? |
11-18-2018, 10:30 AM | #2 |
Join Date: May 2015
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Re: Flying away with something/one
I think that's about right, but I would use the actual target figure's weight plus what he's currently wearing/carrying, and the encumbrance rules for fliers, to see if it can be done and what the MA and DX penalties for holding the weight are, if any.
For the dragon-snatch version, if that's something dragons are built to do, I wouldn't penalize their DX but in any case I would make it a contest of DX with a victim who is facing the right way and trying to get out of the way. Brave people facing the right way who come within their own weapon reach could instead stand to get a chance to hit the dragon as it zooms by, at -4. |
11-18-2018, 11:04 AM | #3 |
Join Date: Mar 2006
Location: Southeastern PA
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Re: Flying away with something/one
The -4 DX for grabbing comes from ITL, page 133, which seems to apply to every type of flier. But that is inconsistent with the Flight Spell (ITL, p 25) which has (as I read it) the penalty at -2 DX. Pay your quarter, take your choice I guess.
Any attacks against the swooping flier would be by adjDX order so if your's is higher you obviously get one. Any DX penalty based on the target's size: 1-hex -4; 4-hex -2; larger no penalty (7 and 14 hex dragons are BIG :) ). The flier can move out of range next turn. You are correct with the encumbrance MA penalty. 1/2 MA is probably too much of a penalty. I was just thinking for off the cuff/fast play with no any rules lookup. Depends if the PCs have their total weight calculated. If they do, great. Otherwise, wing it. I don't really want to stop play for that. |
11-18-2018, 12:47 PM | #4 | |||
Join Date: May 2015
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Re: Flying away with something/one
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The reason I said I wouldn't apply a DX penalty for a dragon grab was because I replaced the difficulty with a Contest, since I prefer it matter what is being grabbed and to give victims some sense that their abilities are taken into account when being snatched by a dragon. Presumably, avoiding being snatched is also not that easy, since TFT rarely gives anyone any chance to avoid attacks with their DX, so I figured it was a wash. I could see doing it as dragon DX -4 versus target DX if they Dodge, or just dragon DX -4 if they don't Dodge. However, then a smart dragon would probably never attempt it unless they could do it from the side/rear. Quote:
It seems to me that bonuses to hit a large target apply only to ranged attacks and depend on the angle of the shot on the target. Quote:
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11-18-2018, 02:38 PM | #5 | |
Join Date: Mar 2006
Location: Southeastern PA
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Re: Flying away with something/one
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