11-13-2018, 04:13 PM | #12 |
Join Date: May 2010
Location: Alsea, OR
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Re: Favorite things to put in 'uninhabited' dungeons?
While I like them also for inhabited regions, large grow chambers with permanent light sources enchanted, growing a variety of photosynthetic life... and nearly blinding anyone adapted to the darkness of a megadungeon...
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11-13-2018, 08:09 PM | #14 |
Join Date: May 2010
Location: Alsea, OR
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Re: Favorite things to put in 'uninhabited' dungeons?
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11-14-2018, 01:48 AM | #15 |
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
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Re: Favorite things to put in 'uninhabited' dungeons?
I like illusions for things like this. At first the players will think they are real but after a while will realise the truth. After they have become comfortable with the fact that everything here is an illusion, that's when you hit them with something real.
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11-14-2018, 07:54 AM | #16 | |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Favorite things to put in 'uninhabited' dungeons?
Quote:
__________________
-HJC |
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11-14-2018, 10:31 AM | #17 |
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
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Re: Favorite things to put in 'uninhabited' dungeons?
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11-14-2018, 11:11 AM | #18 | |
Join Date: Aug 2004
Location: Pacheco, California
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Re: Favorite things to put in 'uninhabited' dungeons?
Quote:
Goblin Hero ST 6 DX 9 IQ 17 Maul(1d), Physicker Kit, Labyrinth kit, goblin sized Backpack, 2 days Rations, 1q Wine, Belt pouch, 1q water, 3 healing potions, middle class clothing Alertness(2), Expert Naturalist(2), Goblinish(free), Humanish(1), Literacy(1), Master Physicker(2), Miner(free), Naturalist(2), Physicker(2), Recognize Value(1), Spellsniffer(3), Tactics(1)
__________________
-HJC Last edited by hcobb; 11-14-2018 at 04:16 PM. |
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11-14-2018, 05:46 PM | #19 | |
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
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Re: Favorite things to put in 'uninhabited' dungeons?
Quote:
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