07-01-2012, 07:23 AM | #21 |
Join Date: Aug 2007
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Re: Falchions: is there a point in using them?
VF Axes are not permitted under the default rules. VF (Materials) is mostly for blades.
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Fred Brackin |
07-01-2012, 07:43 AM | #22 |
Join Date: May 2008
Location: CA
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Re: Falchions: is there a point in using them?
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07-01-2012, 08:00 AM | #23 | |
Join Date: Aug 2007
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Re: Falchions: is there a point in using them?
Quote:
I check LT and see that it is available but the appropriate category is +49 CF.
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Fred Brackin |
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07-01-2012, 08:35 AM | #24 | |
Join Date: Jan 2006
Location: Central Europe
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Re: Falchions: is there a point in using them?
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And yes, someone making an axe with a top spike for the very first time should charge more than someone making their thousandth butt spike for a spear. They will need to spend time thinking about how to do it, and probably fail the first few times or create a badly balanced or fragile weapon. The prices in GURPS books are only a guideline.
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07-01-2012, 10:19 AM | #25 | |
World Traveler in Training
Join Date: Apr 2005
Location: Chicago, IL
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Re: Falchions: is there a point in using them?
Quote:
On a serious note, weren't falchions more of an iron-age weapon anyway, when it was far earier to forge a Chopper weapon than a Pokie weapon?
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"People demand freedom of speech as a compensation for the freedom of thought which they seldom use." -- Kierkegaard http://aerodrome.hamish.tripod.com |
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07-01-2012, 10:36 AM | #26 | |
Join Date: Mar 2008
Location: Dallas, TX
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Re: Falchions: is there a point in using them?
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It may be that the more recent examples were more likely to survive, but they clearly continued to coexist with thrusting weapons. |
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07-01-2012, 10:49 AM | #27 | |
Join Date: Oct 2004
Location: The former Chochenyo territory
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Re: Falchions: is there a point in using them?
Quote:
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My gaming blog: Thor's Grumblings Keep your friends close, and your enemies in Close Combat. |
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07-01-2012, 10:52 AM | #28 | |
Join Date: Jan 2006
Location: Central Europe
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Re: Falchions: is there a point in using them?
Quote:
Examples made before the 19th century are rare, because swords like this were often plain and cheap and easy to convert to working tools when they wore out.
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"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature |
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07-01-2012, 11:20 AM | #29 |
Join Date: Dec 2009
Location: Caxias do Sul, Brazil
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Re: Falchions: is there a point in using them?
You can fast draw a falchion, you cannot fast draw an axe.
Also the topspike is very much irrealistic and almost every knownful GM would disallow it. |
07-01-2012, 11:32 AM | #30 |
Join Date: Dec 2008
Location: Cumberland, ME
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Re: Falchions: is there a point in using them?
There's no reason whatsoever to disallow a perfectly feasible and physically possible weapon or weapon "accessory" just because it wasn't adopted in our known history. When you look at some of the bizarre things our history did produce, putting a spear tip on the top of an axe haft is pretty tame. There may be plenty of other reasons to disallow it: "The smith has never done it before and wouldn't be able to create a working prototype within the desired timeframe," "this particular culture has no conception of such weapons," or whatever. But "it's not historical" isn't one of them. Especially in any game that doesn't hold fast to our own known history (to use the most obvious, soft-ball example: Dungeon Fantasy).
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Tags |
low-tech companion 2, sword, swords |
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