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Old 10-29-2018, 11:52 AM   #31
larsdangly
 
Join Date: Dec 2017
Default Re: TFT Campaign Ideas

The best thing I ever did for my TFT campaign was to get in the habit of making a 3x5 card for every NPC. Sometimes I would do it in preparation and sometimes on the fly during play, but the end result is a big stack that I can draw on. Perhaps now it should be done digitally, but its a great practice.
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Old 11-04-2018, 02:21 AM   #32
JLV
 
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Join Date: Nov 2010
Location: Arizona
Default Re: TFT Campaign Ideas

Quote:
Originally Posted by larsdangly View Post
The best thing I ever did for my TFT campaign was to get in the habit of making a 3x5 card for every NPC. Sometimes I would do it in preparation and sometimes on the fly during play, but the end result is a big stack that I can draw on. Perhaps now it should be done digitally, but its a great practice.
Yep! Same here. By the time I was done, I actually had well over 300 NPCs that I could just shuffle and bring out as many as were required. If the players had already fought one that popped out, I would swap out a weapon or two, and change the name (I guess they call that "re-skinning" nowadays) and voila -- a new opponent (who I would also make a card for). Alas, my card file went the way of all mortal flesh a few years back...
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Old 11-04-2018, 09:18 AM   #33
Skarg
 
Join Date: May 2015
Default Re: TFT Campaign Ideas

I just got so fast at inventing TFT NPCs that it's just the time it takes to write them down. Usually in groups of several on a sheet of paper, though some on 3x5 or 4x6 cards. Some in tables. I still have thousands of them, probably most of them being in the DEAD FILE, along with notes on the damage that killed them.
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Old 11-17-2018, 05:25 PM   #34
amenditman
 
Join Date: Nov 2018
Location: Florida Peninsula, Earth, Sol Sytem
Default Re: TFT Campaign Ideas

I am in the same situation as the OP. Last time I played or GM'd a roleplaying game was nearly 30 years ago. I still have some of my old campaign world info, but I will need to convert it to TFT (shouldn't be too hard).

I have been itching to play ever since the KS campaign launched. We have been testing the waters with some Melee sessions (ever since we got the pdf's) and I am focused on (re)learning the rules.

I am going to use one of Dyson Logos maps for the player's starting area. His work is far superior to mine. Gives me a chance to get back into the swing of things before I have to create a lot of stuff. The map is a mega-hex 18 miles across which I am plopping down on the frontier of the big, military kingdom where everything is based.
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