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12-27-2017, 11:57 AM | #1 |
Join Date: Jan 2005
Location: Idaho Falls, Idaho
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Time in Jump Space
I had always played that time in Jump Space was random, and unknown, until you came out. But recently found that is not how everyone plays. So started wondering how others do it. How does it work in YTU?
Time in Jump Space: 1) Random (168 hrs +/- 10%) 2) Random, but influenced by Navigation roll 3) Based on Navigation roll, with random variations 4) Based on Navigation roll 5) other Knowing the Time in Jump Space: 1) Not known, until it is over 2) Knowable, after Jump, with a successful pilot roll 3) Knowable, after Jump, no roll 4) other -Dan |
12-27-2017, 09:31 PM | #2 | |
Join Date: Sep 2004
Location: Medford, MA
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Re: Time in Jump Space
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12-27-2017, 11:56 PM | #3 |
Join Date: Jan 2005
Location: Idaho Falls, Idaho
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Re: Time in Jump Space
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12-28-2017, 12:03 AM | #4 |
Join Date: Sep 2004
Location: Medford, MA
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Re: Time in Jump Space
I just stick to what the book says:
"Although the exact duration of a jump cannot be predicted, a ship can usually detect the onset of emergence a few minutes in advance. Most starships set a 168-hour “jump clock” when the jump engines are turned on, and an alarm sounds when the ship is about to emerge from jumpspace. Some starship crewmen entertain themselves by placing bets on the exact length of each jump . . ." pg. 174 So, the crew knows on average a Jump takes 168 hours. They set the clock and know you'll emerge from Jump sometime around then. And a few minutes before the ship actually leaves Jump space, and alarm sounds and everyone rushes to position. Last edited by trooper6; 12-28-2017 at 12:06 AM. |
12-28-2017, 07:51 PM | #5 |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: Time in Jump Space
I use the old "about 7 days", rolling 1d6, with the jump taking 6 days on a 1, 8 days on a 6, otherwise, 7 days. Many misjumps take 6-10 days instead.
You can tell when you'll come out until a few hours beforehand, and the exact emergence time is only knowable a few minutes prior to emergence. One of the first signs of many misjumps is the jump bubble starting to decay early or emergence not occurring until after 8 days.
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Rupert Boleyn "A pessimist is an optimist with a sense of history." |
12-29-2017, 01:36 AM | #6 | ||
Join Date: Aug 2004
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Re: Time in Jump Space
I always defer to the original MWM article in JTAS 24:
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