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Old 02-11-2019, 05:15 AM   #1
hcobb
 
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Default Staff in your corner

Staff III has no penalty to strike behind the wizard.

Does the staff have eyes? Can you use it to peek around a corner?
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Old 02-11-2019, 08:01 AM   #2
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Default Re: Staff in your corner

I've been visualizing the occult strike is more like a static discharge blast than a targeted bolt of arcane energy.
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Old 02-11-2019, 08:15 AM   #3
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Default Re: Staff in your corner

ITL148: "The wizard must be holding or wearing the staff for it to be useful."

Useful here is "used to zap" or just "used as a battery"?
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Old 02-11-2019, 08:20 AM   #4
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Default Re: Staff in your corner

Quote:
Originally Posted by hcobb View Post
Useful here is "used to zap" or just "used as a battery"?
I would think both, right?
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Old 02-11-2019, 08:44 AM   #5
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Default Re: Staff in your corner

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I would think both, right?
So you're happy to not see the target two yards behind you that you zap with the wand in your front pocket?
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Old 02-11-2019, 09:39 AM   #6
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Default Re: Staff in your corner

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Originally Posted by hcobb View Post
So you're happy to not see the target two yards behind you that you zap with the wand in your front pocket?
So first off, I would drop the "or wearing" language because that's just confusing. The wizard must be holding the staff/rod/wand in order to use any of its abilities.

Second, the wizard must be aware of anyone they want to target with the 'occult strike'. I would expect that the rules assume you can see a target in your rear hexes by quickly glancing over your shoulder, right? That simple action should be sufficient to then unleash an 'occult strike' against said opponent I think.
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Old 02-11-2019, 01:34 PM   #7
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Default Re: Staff in your corner

Quote:
Originally Posted by hcobb View Post
Staff III has no penalty to strike behind the wizard.

Does the staff have eyes? Can you use it to peek around a corner?
Quote:
Originally Posted by TippetsTX View Post
I've been visualizing the occult strike is more like a static discharge blast than a targeted bolt of arcane energy.
This sounds very good and looks like some of the pictures in TFT Legacy.

Quote:
Originally Posted by TippetsTX View Post
the wizard must be aware of anyone they want to target with the 'occult strike'. I would expect that the rules assume you can see a target in your rear hexes by quickly glancing over your shoulder, right? That simple action should be sufficient to then unleash an 'occult strike' against said opponent I think.
That seems good, but also, you can hear behind you. So if you're just using sound as a guide, I would give a DX penalty to it you would combat in darkness.
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