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Old 10-23-2012, 12:21 PM   #1
Anders
 
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Default Power-Ups Wishlist

What Power-Ups would you like to see in the future? What needs to be expanded, clarified, redone, or added to the system as it is?

Personally, I want a Techniques booklet. With advices on creating techniques, how techniques help set the mood of a setting, loads of non-combat techniques (which is something I think would enhance certain settings immensely), when something is a technique and when something is an optional specialization, etc.

And I present you with a non-combat technique for feline characters:

Spoiler:  
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Old 10-23-2012, 12:52 PM   #2
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Default Re: Power-Ups Wishlist

I have one:

Primordial Jet Regular
You can project a current of pure mana from your hand. You may learn a Jet spell from any college, but if you do not know its normal prerequisites, you may not have it at a higher level than Primordial Jet. You may roll against this spell to stabilize a casting of any Jet spell.

Also, I am currently experimenting with a modified version of the Elder's Gift Talent that works as a generic wizardly talent and is not specific to Dark Ones.
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Last edited by Sense of Duty (Kittens); 10-23-2012 at 12:58 PM.
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Old 10-23-2012, 01:00 PM   #3
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Default Re: Power-Ups Wishlist

Come to think of it, a Power-Ups: Encounters would also be nice. With all the old foxes's experience about creating challenging and interesting encounters gathered in one place.
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Old 10-23-2012, 01:14 PM   #4
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Default Re: Power-Ups Wishlist

Quote:
Originally Posted by Asta Kask View Post
Come to think of it, a Power-Ups: Encounters would also be nice. With all the old foxes's experience about creating challenging and interesting encounters gathered in one place.
Is that really germane to the Power-Ups series? Thus far they have been about features to make PCs more powerful. I'm not criticizing the idea, but I think it might be better marketed as a Mass Combat, Dungeon Fantasy, or Martial Arts product.
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Old 10-23-2012, 03:36 PM   #5
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Default Re: Power-Ups Wishlist

I think I would actually like to see:
Power-Ups?: Limitations.

Bringing together all of the limitations from all of the literature and adding some new ones, expanding which limitations can be applied to which advantages/disadvantages. It might also be a good book to finally codify the increased value for the first level of costs HP/FP and other limitations that are undervalued.

I put the ? at the end of power-ups because limitations are not inherently a power-up, but it will potentially provide more CP for spending elsewhere on the PC so will make them more 'powerful' overall.
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Old 10-23-2012, 04:06 PM   #6
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Default Re: Power-Ups Wishlist

Quote:
Originally Posted by starslayer View Post
I think I would actually like to see:
Power-Ups?: Limitations.

Bringing together all of the limitations from all of the literature and adding some new ones, expanding which limitations can be applied to which advantages/disadvantages. It might also be a good book to finally codify the increased value for the first level of costs HP/FP and other limitations that are undervalued.

I put the ? at the end of power-ups because limitations are not inherently a power-up, but it will potentially provide more CP for spending elsewhere on the PC so will make them more 'powerful' overall.
That would probably be called a "Power-Downs" book, alongside the list of already-published and new Quirks.
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Old 10-23-2012, 05:06 PM   #7
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Default Re: Power-Ups Wishlist

Quote:
Originally Posted by tbrock1031 View Post
That would probably be called a "Power-Downs" book, alongside the list of already-published and new Quirks.
Which I would adore seeing and would buy instantly!
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Old 10-23-2012, 06:28 PM   #8
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Default Re: Power-Ups Wishlist

Quote:
Originally Posted by Asta Kask View Post
What Power-Ups would you like to see in the future? What needs to be expanded, clarified, redone, or added to the system as it is?

Personally, I want a Techniques booklet. With advices on creating techniques, how techniques help set the mood of a setting, loads of non-combat techniques (which is something I think would enhance certain settings immensely), when something is a technique and when something is an optional specialization, etc.

And I present you with a non-combat technique for feline characters:

Spoiler:  
Acting should have a whole suite of techniques.
Act sober, act normal, feign concern, individual emotions perfect for horror movie scream queens and typecast actors, etc.
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Old 10-23-2012, 11:22 PM   #9
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Default Re: Power-Ups Wishlist

Power-Ups: Cybernetics and Bioenhancements
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Old 10-24-2012, 01:59 AM   #10
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Default Re: Power-Ups Wishlist

Quote:
Originally Posted by Flyndaran View Post
Acting should have a whole suite of techniques.
Act sober, act normal, feign concern, individual emotions perfect for horror movie scream queens and typecast actors, etc.
Too fine-grained, IMHO. Techniques are worth ¼ of a skill level, so you need a level of broadness that would make about 3 Acting Techniques per typical Acting-oriented character reasonable.

Also, I think film actors use Performance, not Acting.
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