10-23-2012, 12:21 PM | #1 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Power-Ups Wishlist
What Power-Ups would you like to see in the future? What needs to be expanded, clarified, redone, or added to the system as it is?
Personally, I want a Techniques booklet. With advices on creating techniques, how techniques help set the mood of a setting, loads of non-combat techniques (which is something I think would enhance certain settings immensely), when something is a technique and when something is an optional specialization, etc. And I present you with a non-combat technique for feline characters:
Spoiler:
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
10-23-2012, 12:52 PM | #2 |
Join Date: Apr 2005
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Re: Power-Ups Wishlist
I have one:
Primordial Jet Regular You can project a current of pure mana from your hand. You may learn a Jet spell from any college, but if you do not know its normal prerequisites, you may not have it at a higher level than Primordial Jet. You may roll against this spell to stabilize a casting of any Jet spell. Also, I am currently experimenting with a modified version of the Elder's Gift Talent that works as a generic wizardly talent and is not specific to Dark Ones.
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Steal Energy- giving Dungeon Fantasy wizards a pretext to learn healing magic since 2004. Last edited by Sense of Duty (Kittens); 10-23-2012 at 12:58 PM. |
10-23-2012, 01:00 PM | #3 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Power-Ups Wishlist
Come to think of it, a Power-Ups: Encounters would also be nice. With all the old foxes's experience about creating challenging and interesting encounters gathered in one place.
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
10-23-2012, 01:14 PM | #4 |
Join Date: Apr 2005
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Re: Power-Ups Wishlist
Is that really germane to the Power-Ups series? Thus far they have been about features to make PCs more powerful. I'm not criticizing the idea, but I think it might be better marketed as a Mass Combat, Dungeon Fantasy, or Martial Arts product.
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Steal Energy- giving Dungeon Fantasy wizards a pretext to learn healing magic since 2004. |
10-23-2012, 03:36 PM | #5 |
Join Date: Dec 2006
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Re: Power-Ups Wishlist
I think I would actually like to see:
Power-Ups?: Limitations. Bringing together all of the limitations from all of the literature and adding some new ones, expanding which limitations can be applied to which advantages/disadvantages. It might also be a good book to finally codify the increased value for the first level of costs HP/FP and other limitations that are undervalued. I put the ? at the end of power-ups because limitations are not inherently a power-up, but it will potentially provide more CP for spending elsewhere on the PC so will make them more 'powerful' overall. |
10-23-2012, 04:06 PM | #6 | |
Join Date: Jun 2006
Location: On the road again...
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Re: Power-Ups Wishlist
Quote:
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"Life ... is an Oreo cookie." - J'onn J'onzz, 1991 "But mom, I don't wanna go back in the dungeon!" The GURPS Marvel Universe Reboot Project A-G, H-R, and S-Z, and its not-a-wiki-really web adaptation. Ranoc, a Muskets-and-Magery Renaissance Fantasy Setting |
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10-23-2012, 05:06 PM | #7 |
Join Date: Dec 2007
Location: Brooklyn, NY
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Re: Power-Ups Wishlist
Which I would adore seeing and would buy instantly!
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-JC |
10-23-2012, 06:28 PM | #8 | |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Power-Ups Wishlist
Quote:
Act sober, act normal, feign concern, individual emotions perfect for horror movie scream queens and typecast actors, etc.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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10-23-2012, 11:22 PM | #9 |
Join Date: Nov 2008
Location: Florida
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Re: Power-Ups Wishlist
Power-Ups: Cybernetics and Bioenhancements
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10-24-2012, 01:59 AM | #10 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Power-Ups Wishlist
Quote:
Also, I think film actors use Performance, not Acting. |
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