06-23-2010, 02:41 PM | #1 |
Join Date: Sep 2006
Location: SF Bay Area, CA
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Mutually assured destruction
So I'm learning a new form for my martial arts training and the last meaningful step in the form comes after the two fighters involved have disengaged and see an opening in the other guy and so go for a slash with a knife. As that's happening, both realize that to follow through with their own cut would mean that they'd get cut as well, and so both bail. My question is: are either/both of these actions resolvable in GURPS? It seems that because of the granularity of turns that it's not, but I'd be interested in being proven incorrect.
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06-23-2010, 02:45 PM | #2 |
Join Date: Apr 2007
Location: B'ham AL
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Re: Mutually assured destruction
ow ow, this involves some game theory too, if you could be reasonably sure htat the other guy would figure this to be a no win situation then you would come out the better by taking the risk...
but I digress
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06-23-2010, 02:46 PM | #3 |
Join Date: Dec 2006
Location: Houston
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Re: Mutually assured destruction
Sounds like both making a defensive attack?
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06-23-2010, 03:13 PM | #4 |
Join Date: Oct 2007
Location: Vermont
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Re: Mutually assured destruction
If both had hit, I'd call it a Stop Hit scenario. But the aborted attacks...I don't know. I'm interested to see what other forumites can come up with.
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06-23-2010, 03:34 PM | #5 |
Join Date: Sep 2007
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Re: Mutually assured destruction
It doesn't have to be all one maneuver in GURPS terms. One way to put mechanics behind that text: On turn one, you score some success (so you think). Turn two you're going to take advantage with an All-Out Attack. But then the other guy takes his turn, and you realize that you're not in the right position for that after all, so you choose another maneuver.
Another might be that these stylists are using Aggressive Parries. "See an opening" might reflect a Feint on the one hand, but then deciding not to risk it after all. |
06-23-2010, 08:40 PM | #6 |
Join Date: Oct 2007
Location: Vermont
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Re: Mutually assured destruction
As far as I know, there aren't any rules for armed Aggressive Parries in 4e.
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06-23-2010, 08:44 PM | #7 |
Join Date: Mar 2006
Location: Iceland*
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Re: Mutually assured destruction
Isn't the situation described adequately covered by one character choosing Wait and planning to use Stop Hit when attacked and the other one noting that at the last moment and seeing that the most likely result is both getting wounded?
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06-23-2010, 08:51 PM | #8 | |
Join Date: Sep 2006
Location: SF Bay Area, CA
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Re: Mutually assured destruction
Quote:
I don't see it as a Feint, either. If I understand that correctly in game terms, that's where you fake an attack to draw your opponent into an action that you can take advantage of. While we have that in some of our other forms, that's not what's going on here. Both sides legitimately think they have a shot and, because both sides are set up to capitalize on it, neither can lest everyone get cut. |
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06-23-2010, 08:54 PM | #9 |
Join Date: Sep 2006
Location: SF Bay Area, CA
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Re: Mutually assured destruction
Hmm... maybe. That would explain the ability to bail (dodge?) at the last minute. I don't think that resolves the simultaneous actions, though. That is, both sides are attacking at the same time which causes both sides to bail at the same time. If those operations were serialized, it'd change considerably (to attack -> defend -> counter-attack -> defend). That's how GURPS combat usually goes, hence the quandary.
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06-23-2010, 09:05 PM | #10 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Mutually assured destruction
Quote:
There's generally no problem with describing a situation narratively to explain a result that otherwise might seem strange. Such as both characters missing at the same time (perhaps both used Deceptive Attacks and reduced their skill to 10).
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