03-02-2021, 06:23 AM | #22 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Hit Points...to be, or not to be?
Quote:
On the other hand, if the PCs do decide to get into a fight, there is always risk. A PC may be killed outright; or they may endure permanent crippling; or they may fail a Fright Check and be left psychologically impaired. The willingness to take a chance of these things happening is, among other things, a source of drama; it asks the players, "Does your character care enough about X to risk permanent impairment?" It's the "skin in the game" that puts tension in an RPG. And on the other other hand, you don't need "genocide level" for this. Quite a small chance of permanent consequences can still provide that underlying tension.
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Bill Stoddard I don't think we're in Oz any more. |
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