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06-08-2010, 02:46 PM | #1 |
Munchkin Line Editor
Join Date: Aug 2004
Location: Austin, TX
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uStream chat this Friday, 6/11
I'll be on uStream chatting about all things Munchkin at 6:30 p.m. Central. If you have questions, here's the thread for them. I'll pick the best questions to answer LIVE on the air . . . well, the Internet, anyway. (And I might answer a few in this thread, too.)
Ask me questions about Munchkin 19th printing, or the newly revised FAQ, or the boosters, or anything else Munchkinly that strikes your fancy.
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Andrew Hackard, Munchkin Line Editor If you have a question that isn't getting answered, we have a thread for that. Let people like what they like. Don't be a gamer hater. #PlayMunchkin on social media: Twitter || Facebook || Instagram || YouTube Follow us on Kickstarter: Steve Jackson Games and Warehouse 23 |
06-08-2010, 04:49 PM | #2 |
Join Date: Feb 2010
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Re: uStream chat this Friday, 6/11
Awesome! I will definitely tune into this.
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06-08-2010, 09:44 PM | #3 |
Join Date: Jan 2008
Location: Brazil
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Re: uStream chat this Friday, 6/11
I have one: If you play a GUAL on other player, what happens to any secondary effects? Does it applies as if the player himself had played the Gual? Or this cannot be done at all?
Exemple: Kill a Hireling: who would chose which Hireling to go? Or any GUAL that you can't be the highest level. The target player doesn't need or I don't?
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Igor Toscano MiB: #1602 |
06-08-2010, 11:30 PM | #4 |
Join Date: Aug 2009
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Re: uStream chat this Friday, 6/11
First off let me say, hats off to all those involved in the new FAQ. A huge amount of work, and very well done.
Question: The new FAQ specifies how a helper brought in to a fight by Charm ze Rival can be "bounced out" if the fight subsequently becomes "for the winning level". Now that the Kneepads of Allure are back, they say that they cannot be used to force help if the fight is for the winning level. Would the same "bouncing out" mechanism apply there? Are there other cards whose use is restricted to combats not for the winning level? Should this be considered a general mechanic? |
06-08-2010, 11:33 PM | #5 |
Join Date: Aug 2009
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Re: uStream chat this Friday, 6/11
Separate question:
I would like to hear the rationale behind the removal of race-based penalties to run away. Why were they considered a problem that needed to be fixed? |
06-09-2010, 04:38 AM | #6 |
Join Date: Aug 2004
Location: Macungie, PA
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Re: uStream chat this Friday, 6/11
That was actually answered in the first chat, but, as I recall the discussions about this: Penalties actually on a Race/Class card aren't cool and we all agreed that everyone would like Race/Class features that are cool.
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06-09-2010, 11:56 AM | #7 |
Join Date: Jun 2010
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Re: uStream chat this Friday, 6/11
Is there gonna be any new core games?
Also, what is the point of Listening at the door? |
06-11-2010, 07:23 AM | #8 | |
Join Date: May 2010
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Re: uStream chat this Friday, 6/11
Your question got answered in today's Illuminator
Quote:
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06-09-2010, 02:31 PM | #9 |
Join Date: Jun 2010
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Re: uStream chat this Friday, 6/11
The updated FAQ is great and I am enjoying all the new card changes. Nice job to the Admins.
For the Gnome's new alterations, I understand that the -1 to run away was removed and that it now receives bonuses for equipped items beginning with the letters "G" and "N". I'm just wondering how much of a bonus does it get per item? Some of clarification on this would be great as I hope to implement this into my games as soon as possible. Thanks! |
06-09-2010, 05:13 PM | #10 |
Join Date: Dec 2009
Location: northwest indiana
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Re: uStream chat this Friday, 6/11
Andrew, can we get a sneak-peek at the Henchmonster card?
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