01-15-2018, 08:44 PM | #21 |
Join Date: Dec 2006
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Re: But is it really the sudden stop?
If you are dissapating all of the energy instantly across the body, the energy must still be dissapated.
I suggest plugging it into the terminal balistics model that Douglas wrote up ( http://www.sjgames.com/pyramid/sample.html?id=2794 ). Use the largest cross sectional area Chances are that in most applications the damage is so close to zero as to round down to zero; but if you start getting into some stupid speeds above terminal velocity on earth it may become relevant. TL/DR // DDC (Don't Do Calculus): On earth, for objects not going above terminal velocity it does zero damage (for ease of calculation terminal velicoty is 50 yards/second), if the object is going above terminal velocity it does 1 damage, and 1 more damage for every mutiple above (2 damage at 100 m/s, 4 damage at 200, 60,000 damage to be instantly decelerated from the speed of light to full stop) |
01-15-2018, 08:46 PM | #22 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: But is it really the sudden stop?
Quote:
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