12-14-2010, 08:27 AM | #1 |
Join Date: Dec 2010
Location: Germany
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[Steampunk] Adventures ?
Are there any GURPS Steampunk adventures?
e23 or community-made? |
12-14-2010, 04:57 PM | #2 |
Join Date: Oct 2009
Location: Denmark
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Re: [Steampunk] Adventures ?
I'm currently running a Steampunk campaign based on a big-game hunting competition, with a twist of corruption by the local government... But it's pretty much based on my five specific player characters (one extremely rich, a tracker/hunter, etc...), so it might not suit your players. :)
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12-14-2010, 06:16 PM | #3 |
Join Date: Oct 2006
Location: Chagrin Falls
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Re: [Steampunk] Adventures ?
What kind of story are you looking for?
Travel / Exploration Trade / Merchantile Espionage Social Climbing / Dynastic Scientific Inquiry You can take most storylines and adapt them to the setting if you want. E.g. As they are returning by airship from Cairo to London one of the archeological crew is infected by a cursed amulet from a newly uncovered tomb. The scarab beetle burrows into his skin and spends a day or so 'gestating' until the next evening at the dining table it ruptures his thorax from the inside and skitters past the china. Over the next few days it starts killing off the passangers and crew. This is obviously Alien with a slight veneer of Victorianism. Change a few more details and the story becomes less readily recognizable.
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Benundefined Life has a funny way of making sure you decide to leave the party just a few minutes too late to avoid trouble. |
12-14-2010, 06:39 PM | #4 | |
Join Date: May 2007
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Re: [Steampunk] Adventures ?
Quote:
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12-14-2010, 06:45 PM | #5 |
Join Date: Jul 2008
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Re: [Steampunk] Adventures ?
Getting off an airship alive is hardly a trivial exercise. Even assuming that the ship is under control and over land.
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12-14-2010, 06:49 PM | #6 | |
Join Date: Mar 2008
Location: The Kingdom of Insignificance
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Re: [Steampunk] Adventures ?
Quote:
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It's all very well to be told to act my age, but I've never been this old before... |
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12-14-2010, 06:53 PM | #7 |
Join Date: Aug 2010
Location: MI
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Re: [Steampunk] Adventures ?
I would consider a solid-framed, armored and powered vehicle A LOT safer than a floating bag of flammable gas - now invested with flesh-eating scarabs - if they can eat flesh, they can chew canvas!
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12-14-2010, 07:05 PM | #8 |
Join Date: Oct 2006
Location: Chagrin Falls
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Re: [Steampunk] Adventures ?
Focus people FOCUS. It's only an example worked up on the spur of the moment to demonstrate the utility of a grinding wheel applied to serial numbers.
Pick a story you want to tell and recast it in the genera you like, then change the details to keep it from being predictable.
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Benundefined Life has a funny way of making sure you decide to leave the party just a few minutes too late to avoid trouble. |
12-14-2010, 07:12 PM | #9 |
Join Date: Mar 2007
Location: Anywhere but home
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Re: [Steampunk] Adventures ?
I know they're not for GURPS, but Forgotten Futures has a bunch of free adventures that are Steampunk. Shouldn't be too hard to convert, though that doesn't help you if you want something right out of the box.
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12-15-2010, 02:00 AM | #10 |
Join Date: Dec 2010
Location: Germany
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Re: [Steampunk] Adventures ?
To be honest: I´m looking for ideas :)
The Campain should contain to much "high fantasy" elements, no elves of magics. My players are experienced in Cthulhu, so some 40-50 years earler should be easy to use. I found a german adventure called "Im Dschungel von Zentralafrika" (In the Jungle of Africa). It very "Indiana Jones"-like, but more pulp than steampunk. I would prefer something like a gaslight-detektive-story with steam-elements. Lets brainstorm: - London ~1880 (pre-jack-the-ripper). - murder mystery --> poison? (via mechanical spiders) --> violence? (creation running-wild) --> serialmurder? --> electricity? (using a tesla-device [too big]) Last edited by Deep_Impact; 12-15-2010 at 02:04 AM. |
Tags |
adventures, steam punk, steam-tech, steampunk |
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