Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 03-07-2012, 12:13 AM   #11
Peter Knutsen
Banned
 
Join Date: Oct 2007
Location: Europe
Default Re: Help creating a Familiar

Quote:
Originally Posted by CcyRdz View Post
I am playing a spell caster and am ready to spend points for my familiar.
One of the special abilities I want my familiar to have is that I am able to use it's fatigue points.

I've read about energy reserve with the limitation granted by a familiar, and stuff... But I still am not completely sure about how it works and what is its cost.

Is it an advantage, a skill? how does this work? please help me. ^.^

Oh, by the way, I am new to GURPS, so if you use FP for "Fatigue Points" and stuff like that, I would appreciate if you say what the letters stand for so I can understand better... I'd really appreciate it... thank you!!!
IIRC, You buy the Extra Fatigue with a -40% Limitation "Granted By Familiar" (GBF), and then you buy the Familiar as an Ally, and I think you have to take some Enhancement on the Ally too, since it grants you supernatural benefits.

You can also take GBF on Magery, e.g. You don't want all your Magery to come from the Familiar (usually!), but 1-2 extra levels of Magery when your pet cat is around can be nice. And you can take GBF on a lot of other stuff as well. Just check with your GM that what you want is within the metaphysical constraints of the world in which the campaign takes place (although a competent GM would have given you all such obviously pertinent information, without you needing to ask).
Peter Knutsen is offline   Reply With Quote
Reply

Tags
cost, energy, energy reserve, familiar, fatigue points


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 11:11 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.