Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-12-2016, 12:12 AM   #13
McAllister
 
McAllister's Avatar
 
Join Date: Jun 2013
Default Re: [Sorcery] Multiple Linked Innate Attacks and DR

Quote:
Originally Posted by VariousRen View Post
I'm actually a little surprised follow-up doesn't handle this. It seems strange that an explosive innate attack as follow up to a piercing one (an explosive bullet for example) wouldn't explode if it failed to penetrate DR.
Quote:
Originally Posted by Basic p. 105
The Follow-Up attack only hits if the
carrier attack hits. If the carrier attack
penetrates the target’s DR, DR has no
effect on the Follow-Up attack’s damage
or HT rolls.
What this says to me is that Follow-Up works exactly the way you want it to. The Follow-Up HITS if the carrier HITS, and PENETRATES if the carrier PENETRATES. So your Rainbow Beam will either bounce 1d6 of every damage type off the target (and reduce its DR by 1 if the corrosive attack rolls well), or, as soon as one type penetrates, every following attack ignores DR. Which might not actually be what you want, if you want the following damage types to check DR, but hey, it tells you at least one thing that works.
McAllister is offline   Reply With Quote
 

Tags
follow-up, innate attack, linked, sorcery

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 12:42 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.