10-28-2014, 10:47 AM | #581 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
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Trained by a Master Enchanter Prerequisites: IQ 12, Magery 2, and Enchant 10+ 30 points This trait gives the character a mastery over enchanting new magical items. It allows you to ignore the penalty when persons other than your assistants are nearby and makes a 16 or less a success with a skill of 15, while a skill of 20 results in a 17 being a success and critical failures only happening on a 18. Furthermore, treat all rolls of 4 or less as if it were a natural 3. The character may also apply the rules for Long Tasks and/or Time Spent (see B346) to enchantment which allows them to put more energy into a enchantment than they otherwise would be able to. Finally, when inventing a new enchantment spell, count the total penalty due to the prerequisite chain as if it were half of what it normally is.
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10-30-2014, 10:21 AM | #582 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
Carpe Blogiem: Games I'd Like to Play
Being someone who enjoys GMing, I rarely get to the play. I get most of my RPG fix from actually running a game. Occasionally I get the itch to play, but it's like the Vulcan itch - maybe once every seven years and only under a GM I trust. Still, were I to play a game it might be one of the following...
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10-31-2014, 10:42 AM | #583 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
Triple Threat: Raggedy Spirit
I'm going to go to a Halloween part tonight (or at least try) and I'll be doing some gaming in the morning (hopefully) so I thought I'd go ahead and give you guys a special trick nor treat - it's a Triple Threat! A creepy one too. So dolls...they creep me out. I don't like them and I never have. Especially the ones that look like creepy little human people - I hate those. So...dolls...what if they could be possessed by the spirit of a child who just couldn't let his toys go? What if they wanted to taste your blood in their mouth? Well I got you covered! Warning, if you have even the slightest hint of Pediophobia (the fear of dolls) you might want to stay away from this entry. ;-) Happy Halloween to all and see ya Tuesday!
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11-04-2014, 04:51 PM | #584 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
Designer's Notes: It's a Trap!
I do some naval-gazing as I think about all that occurred while writing this particular article. Warning - very little crunch!
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11-06-2014, 01:00 PM | #585 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
Gamemaster's Guidepost: Dungeon Fantasy Musings
Dungeon Fantasy doesn't take itself seriously. That's not to say that it isn't FUN - because it is. But the game I ended up demoing at my FLGS didn't play strictly the way the style otherwise indicates in various DF supplements. Instead, it was a bit more...well, serious. And it set off a spark in my brain that's been running non-stop since. So here are a few of my musings on what became a new (and unplanned) campaign setting.
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11-07-2014, 12:26 PM | #586 |
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Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
Assembly Required: Outlining Step Two - People, Places, and Things
Today's Assembly Required is all about the people, places, and things in your setting. The backhistory and legend of these elements can make or break a setting. That's why planning them from the beginning can help you sell your campaign to your players...
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11-09-2014, 04:22 PM | #587 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
The Chronicles of Ceteri - A-Team - S00E01 - Stone Dead, Part I
It's been a while since I posted a session recap - I've been running games and even writing the recaps, but for whatever reason I stopped posting them. I'll try not to flood my blog with them, but I'd like to get the backlog cleared. Anyways, the campaign I created several months ago (which I've been talking about on Assembly Required) started off with a bang...
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11-11-2014, 05:09 PM | #588 |
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Re: Ravens N' Pennies - GURPS Content Posts
The Hurt Locker: Castlevania Battle Cross
So someone asked on the forums how the Castlevanian Battle Cross subweapon might look like in GURPS terms. I oblige them.
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11-13-2014, 11:39 AM | #589 |
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Location: Portsmouth, VA, USA
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Re: Ravens N' Pennies - GURPS Content Posts
Triple Threat - Aillénsceith
Today's Triple Threat comes from Celtic folklore, the aillén was a nasty beast that seemed unkillable - at least till the right hero came along. But it had kids... Now challenge your players with this magical resistant beasty that's also tough in a fight.
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11-13-2014, 12:11 PM | #590 | |
Join Date: May 2008
Location: Curitiba - PR (Brazil)
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Re: Ravens N' Pennies - GURPS Content Posts
Quote:
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