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Old 02-06-2013, 09:43 PM   #31
sir_pudding
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Default Re: Learned Prayers standing in for Clerical Spells

Or the PCs could be attacked by voracious blood-weasels with anti-coagulant venom! Which, you know, is basically what DF2 actually says.
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Old 02-06-2013, 09:58 PM   #32
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Default Re: Learned Prayers standing in for Clerical Spells

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Originally Posted by DouglasCole View Post
Fair enough - wasn't trying to be annoying.
No problem. It's probably I should have clarified in my earlier post anyways.

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Originally Posted by sir_pudding View Post
Or the PCs could be attacked by voracious blood-weasels with anti-coagulant venom! Which, you know, is basically what DF2 actually says.
I still want to feature Dire Komodo Dragons in a DF game. Especially after seeing them tear pirates to bits in Far Cry 3. =P
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Old 02-07-2013, 03:40 AM   #33
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Default Re: Learned Prayers standing in for Clerical Spells

I wrote an Agony Learned Prayer. This one seems pretty straightforward. I should make an area affect version, as well.

Agony
Minimum Reaction: Neutral
Learned Prerequisite: Divine Favor 5
Learned Prayer Cost:4

With this Prayer, a paragon can seize an opponent and cause them debilitating agony (Basic, page 428). The opponent resists with a HT roll.

Statistics: Affliction (Agony, +100%; Contact Agent, -30%; Divine, -10%) [16]

Edit: here's a similar Prayer for Armor. Afflictions are easy.
Armor
Minimum Reaction: Good
Learned Prerequisite: Divine Favor 7
Learned Prayer Cost: 7

With this Prayer, a paragon can touch an ally and grant Damage Resistance of 5, as if the subject were wearing armor.

Statistics: Affliction (Advantage, Damage Resistance 5, +250%; Contact Agent, -30%; Divine, -10%) [31]

Edit again: I added these and another take on Continual Light to the second post. Halp, I cannot stop building Afflictions!

Last edited by Dammann; 02-07-2013 at 04:13 AM.
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Old 02-07-2013, 05:13 AM   #34
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Default Re: Learned Prayers standing in for Clerical Spells

Please don't forget that Stop Bleeding stabilizes mortal wounds, which aren't stabilized by Minor Healing et al. That, I would say, is it's primary value - being able to actually stop bleeding is a nice little side feature.

Of course, every time we've used it there was a critical failure and it turned into Finish Bleeding, but that's our incredibly bad luck.
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Old 02-07-2013, 05:40 AM   #35
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Default Re: Learned Prayers standing in for Clerical Spells

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Please don't forget that Stop Bleeding stabilizes mortal wounds, which aren't stabilized by Minor Healing et al. That, I would say, is it's primary value - being able to actually stop bleeding is a nice little side feature.

Of course, every time we've used it there was a critical failure and it turned into Finish Bleeding, but that's our incredibly bad luck.
By chance is your GM one of my alternate personalities? Because every time that spell has been used in my own campaigns...well it's done the same. >3
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Old 02-07-2013, 06:29 AM   #36
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Default Re: Learned Prayers standing in for Clerical Spells

Saints and Warrior Saints are supposed to fill the Clerics and Holy Warriors niches, but I could only provide the minimum number of Learned Prayers, due to the curse of "over the word count". Still you don't need to replicate every clerical spell. I assume that you already perused Dungeon Saints, but did you check Saintly Power Ups? It will help you a little here. Also some of the effects should IMHO be done with Auras of Power as Learned Prayers (check that box). The reason being that since you can only have one Learned Prayer active at a time, the effects should be worth it, so it's better to give one huge buff instead of a lot of minor ones.
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Old 02-07-2013, 07:37 AM   #37
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Default Re: Learned Prayers standing in for Clerical Spells

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By chance is your GM one of my alternate personalities? Because every time that spell has been used in my own campaigns...well it's done the same. >3
It's happened when I was GMing, when Harald387 was GMing, when mlangsdorf was GMing...

I tell a lie, I think we actually had it work once. We never EVER have just a plain old failure though, and these have been your typical "every spell at 15+" wizards too.
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Old 02-07-2013, 08:05 AM   #38
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Default Re: Learned Prayers standing in for Clerical Spells

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Originally Posted by Kuroshima View Post
Saints and Warrior Saints are supposed to fill the Clerics and Holy Warriors niches, but I could only provide the minimum number of Learned Prayers, due to the curse of "over the word count". Still you don't need to replicate every clerical spell. I assume that you already perused Dungeon Saints, but did you check Saintly Power Ups? It will help you a little here. Also some of the effects should IMHO be done with Auras of Power as Learned Prayers (check that box). The reason being that since you can only have one Learned Prayer active at a time, the effects should be worth it, so it's better to give one huge buff instead of a lot of minor ones.
I totally forgot about this (I don't play DF often). Toni did a metric sh*tload of work for DF GM's who want to use Divine Favor in their games. :-)

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It's happened when I was GMing, when Harald387 was GMing, when mlangsdorf was GMing...

I tell a lie, I think we actually had it work once. We never EVER have just a plain old failure though, and these have been your typical "every spell at 15+" wizards too.
That was one of the things I kind of dislike about the regular spell system. Still, I know how that is - my gaming group doesn't have 'normal' critical failures. It's always blowing up a planet, summoning a demon (or that one time with a langolier...), etc.
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Old 02-07-2013, 08:24 AM   #39
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Default Re: Learned Prayers standing in for Clerical Spells

Here's a couple of cleric-y prayers someone might find useful:

Corselet of Athena

Minimum Reaction: Neutral.
Learned Prerequisite: Divine Favor 4.
Learned Prayer Cost: 3 points.
DR 3 on all body parts except Eyes.
Statistics: Damage Resistance 3 (Divine -10%) [14].

Master of Defense

Minimum Reaction: Neutral.
Learned Prerequisite: Divine Favor 5.
Learned Prayer Cost: 4 points.
+1 to any Active Defense, chosen when prayer is made.
Statistics: Enhanced Dodge (Divine -10%) [14] + Enhanced Block [AA cost 1] + Enhanced Parry (All) [AA cost 2] [17].

Eyes of Wisdom

Minimum Reaction: Neutral.
Learned Prerequisite: Divine Favor 6.
Learned Prayer Cost: 5 points.
See through all magical invisibility and illusions.
Statistics: See Invisible (True Sight +50%, Divine -10%) [21].

Speak with Owls

Minimum Reaction: Neutral.
Learned Prerequisite: Divine Favor 4.
Learned Prayer Cost: 2 points.
Talk to owls, at their basic level of understanding.
Statistics: Speak w/Animals (One Family -60%, Divine -10%) [8].

Speak with Owls (Enhanced)

Minimum Reaction: Neutral.
Learned Prerequisite: Divine Favor 5.
Learned Prayer Cost: 4 points.
Talk to owls, as if they were fully sapient.
Statistics: Speak w/Animals (One Family -60%, Sapience +40%, Divine -10%) [18].
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Old 02-07-2013, 08:48 AM   #40
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Default Re: Learned Prayers standing in for Clerical Spells

Quote:
Originally Posted by Dustin View Post
Here's a couple of cleric-y prayers someone might find useful:

Corselet of Athena

Minimum Reaction: Neutral.
Learned Prerequisite: Divine Favor 4.
Learned Prayer Cost: 3 points.
DR 3 on all body parts except Eyes.
Statistics: Damage Resistance 3 (Divine -10%) [14].
Neat! Athena is a favorite god of mine.

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Originally Posted by Dustin View Post
Master of Defense

Minimum Reaction: Neutral.
Learned Prerequisite: Divine Favor 5.
Learned Prayer Cost: 4 points.
+1 to any Active Defense, chosen when prayer is made.
Statistics: Enhanced Dodge (Divine -10%) [14] + Enhanced Block [AA cost 1] + Enhanced Parry (All) [AA cost 2] [17].
Better off as Defense Meta-Trait (Divine, -10%) [27] for 2 more points. Possibly with a enhanced version for a +3 bonus at a higher level.

Quote:
Originally Posted by Dustin View Post
Eyes of Wisdom

Minimum Reaction: Neutral.
Learned Prerequisite: Divine Favor 6.
Learned Prayer Cost: 5 points.
See through all magical invisibility and illusions.
Statistics: See Invisible (True Sight +50%, Divine -10%) [21].
Neat. Also a candidate for a enhanced prayer, probably with the Cosmic modifier.

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Originally Posted by Dustin View Post
Speak with Owls

Minimum Reaction: Neutral.
Learned Prerequisite: Divine Favor 4.
Learned Prayer Cost: 2 points.
Talk to owls, at their basic level of understanding.
Statistics: Speak w/Animals (One Family -60%, Divine -10%) [8].
Consider adding a enhanced version for this too with the Sapience modifier.

Overall nice. :-)
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