07-14-2016, 01:25 PM | #1 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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GURPS Sorcery: Protection and Warning Spells
We listen. Really, we do. Do you remember when you said, "Darn it, I like that newfangled GURPS Thaumatology: Sorcery, but I don't want to come up with every spell myself!"? We heard that. Yes, we have microphones in your house. It's okay, they're for your own good. You can trust us.He could dish it out But if you feel the need to defend yourself (or just to use Sense Observation to see if I'm telling the truth), GURPS Sorcery: Protection and Warning Spells is here to help. There are countless ways to hurt someone with magic, but only one college that focuses exclusively on keeping yourself safe, so an adventuring sorcerer would be wise to stock up on everything from Armor to Weather Dome. These spells are inspired by their counterparts in GURPS Magic and GURPS Magic: Death Spells, but have been rebuilt from the ground up as sorcerous abilities. Do you want to keep your sorcerer alive? Do you want to "vote" for more Sorcery colleges in the future? Well now you can do both for the cost of a fast-food meal, by picking up GURPS Sorcery: Protection and Warning Spells. Forewarned is forearmed, and who couldn't use an extra pair of arms? — Store Link: http://www.warehouse23.com/products/SJG37-1657
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} Last edited by PK; 07-14-2016 at 03:04 PM. |
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sorcery |
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