01-12-2011, 08:45 PM | #1 |
Join Date: Aug 2004
Location: Louisville, Ky
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[Spaceships]If Hyperspace is a fluid medium
I have been thinking about building spaceships for a TL10 setting. I have decided that hyperspace and reactionless thrusters exist and was thinking about appropriate techno-babble.
Both stardrives and reactionless thrusters require a vehicle minimum mass greater than 300 tons, i.e. SM+8 or larger. They are also gravity limited, they can get you in and out of orbit but surface/orbit transfers need fusion torches or other reaction drives. So it occurred to me that if hyperspace is filled with some type of fluid medium (ether?) it could explain a couple of things. 1) Drag from this medium explains why FTL drives have a top speed rather than an acceleration. 2) "Reactionless" actually use this hyperspace fluid as reaction mass. Some questions for speculation: Would reactionless drives be pseudovelocity? Would their acceleration be felt by the occupants? If hyperspace + normal-space are a closed system could the various conservation laws remain valid? Would this require a transfer of energy/momentum between hyper and normal space? What other effects fall out of this setup? Jeff Last edited by Adina; 01-12-2011 at 08:46 PM. Reason: ether |
01-12-2011, 09:01 PM | #2 | |||
Join Date: Mar 2008
Location: Dallas, TX
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Re: [Spaceships]If Hyperspace is a fluid medium
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That might be necessary. |
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01-12-2011, 10:55 PM | #3 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: [Spaceships]If Hyperspace is a fluid medium
Depends how they work. From that description, probably not (sublight warp drives are a standard type of PV drive, but don't seem to be what you're talking about).
Probably. Quote:
Yes. |
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01-13-2011, 01:44 AM | #4 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [Spaceships]If Hyperspace is a fluid medium
How do reactionless drives work in TrueSpace?
Closed system in terms of energy is probably best, unless you have some sort of Subspace e.g. for dumping waste heat and running cloaking devices. As for relativity, you'll have to alter it one way or another. I suggest you find (and optionally resurrect) my thread of questions and ideas about ways to ditch relativity with minimal collateral damage to the rest of physics. |
01-13-2011, 01:03 PM | #5 | |||||||
Join Date: Aug 2004
Location: Louisville, Ky
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Re: [Spaceships]If Hyperspace is a fluid medium
1) Drag from this medium explains why FTL drives have a top speed rather than an acceleration.
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2) "Reactionless" actually use this hyperspace fluid as reaction mass. Quote:
Would reactionless drives be pseudovelocity? Would their acceleration be felt by the occupants? Quote:
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If hyperspace + normal-space are a closed system could the various conservation laws remain valid? Quote:
Would this require a transfer of energy/momentum between hyper and normal space? Quote:
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01-13-2011, 05:34 PM | #6 | ||
Join Date: Feb 2005
Location: Berkeley, CA
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Re: [Spaceships]If Hyperspace is a fluid medium
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Well, it sort of implies the creation of artificial black holes, assuming hyperspace drives are actually useful. |
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01-13-2011, 05:38 PM | #7 |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: [Spaceships]If Hyperspace is a fluid medium
Fit humans could probably manage 1.25 to 1.5G in the long term. However, in any universe with engines which can sustain 6G indefinitely I'd expect that gravitic technology would be good enough to generate artificial gravity that can cancel out those high accelerations.
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Eric B. Smith GURPS Data File Coordinator GURPSLand I shall pull the pin from this healing grenade and... Kaboom-baya. |
01-13-2011, 05:51 PM | #8 | |
Join Date: Aug 2007
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Re: [Spaceships]If Hyperspace is a fluid medium
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Literally cracking a planet is hard when your impactor is going to flash explode at the first breath of atmosphere. However, you can fairly easily get to the point where the radiation flash not only sterilizes a hemisphere but blows off a large fraction of the atmosphere and renders the place uninhabitable that way;.
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Fred Brackin |
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01-14-2011, 01:32 AM | #9 | |
Join Date: May 2005
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Re: [Spaceships]If Hyperspace is a fluid medium
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If you're hyperrelativistic (really close to c), the explosion could be arbitrarily large. TeV |
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01-14-2011, 01:39 AM | #10 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [Spaceships]If Hyperspace is a fluid medium
For a game, collision rules might be good enough - 186,000 mps is pretty near c, multiply that by 6d by 3 by HP/ST (use dHP/dST for dDamage). Just make that explosive damage.
Last edited by vicky_molokh; 01-14-2011 at 09:35 AM. |
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ftl, spaceships |
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