03-01-2019, 05:09 AM | #1 |
I do stuff and things.
Join Date: Aug 2004
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Pocket Box Final Hours
The campaign closes today! Thank you to everyone who has joined in to push the project over $230,000 and helped us to bring back a lot of classic Car Wars expansions.
https://www.kickstarter.com/projects...f-the-eighties
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03-01-2019, 07:32 AM | #2 |
Join Date: Mar 2005
Location: Republic of Texas; FOS
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Re: Pocket Box Final Hours
General Question for Car Wars fans: What's your loadout?
What 7 Additional Pocket Boxes will you add to the stack of "included at $200 level"? I'm considering Illuminatii and Ogre just because, and 2 extra CW boxes to gift... that leaves me 3 more. maybe 2 more Truck Stops and 1 Sunday Drivers set to add to the gift packs. anyhow, i'm curious what others will do (or would do, if it's theoretical) for their +7
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03-01-2019, 08:47 AM | #3 |
Join Date: May 2007
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Re: Pocket Box Final Hours
Ogre, GEV, Battlesuit, and Illuminati are must-haves, in my opinion. They're great games, and their expansions are already included in the $200 level. The Awful Green Things from Outer Space has long been a favorite of mine, and it's a great game to throw in your backpack, purse, or glove box for playing whenever you get a chance. Kung Fu 2100 is similarly fast-playing, with a neat mechanic for resolving fights. Finally, I'd pick Necromancer. There's an Ogre variant that uses its map, and the game itself is neat.
The remaining games are all good, mind. But Undead can take some time to play. It's best with a gamemaster and a full afternoon. Raid on Iran and One-Page Bulge suffer the onus of being historical wargames. They're both very, very good games, and play as quickly as any of the others, but it's sometimes hard to overcome modern gamers' resistance to "grognard stuff." Last edited by ColBosch; 03-01-2019 at 09:51 AM. |
03-01-2019, 09:23 AM | #4 |
Banned
Join Date: Dec 2015
Location: Pequod University
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Re: Pocket Box Final Hours
I just know that the Autoduel America Map is the $255,000 stretch goal, amirite?
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03-01-2019, 09:33 AM | #5 |
Join Date: Feb 2016
Location: New Jersey
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Re: Pocket Box Final Hours
My 7 Games are Ogre, GEV, Illuminati (though I just got a pb edition 4 months ago), Raid on Iran, One Page Bulge, Battlesuit (now I can play it, since I'm not cutting my mint copy I got for $2 a few years ago) and Kung Fu 2100. And now in a more readable format:
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03-01-2019, 12:17 PM | #6 |
Banned
Join Date: Dec 2015
Location: Pequod University
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Re: Pocket Box Final Hours
$250,000 passed!!!! What are the final stretch goals?
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03-01-2019, 07:58 PM | #7 |
Join Date: Jan 2018
Location: Cidri (exact location withheld)
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Re: Pocket Box Final Hours
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03-02-2019, 05:58 AM | #8 |
I do stuff and things.
Join Date: Aug 2004
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Re: Pocket Box Final Hours
Thanks, everyone! Already up and sending the team instructions so that we can hit the ground running on Monday. The factory is handling most of the lifting on this project, but we have some in-house tasks of our own to complete.
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Battlegrip.com, my blog about toys. |
03-02-2019, 06:44 AM | #9 |
Join Date: May 2007
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Re: Pocket Box Final Hours
And to think, this started as just seven almost-straight reprints; no dice, no die-cut counters, no expansions, not even all of the Pocket Box products. In Particular, the $200 reward level went from "why would I spend an extra $25 on this" to "why would I NOT spend an extra $25 on this!?"
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03-02-2019, 09:33 AM | #10 | |
I do stuff and things.
Join Date: Aug 2004
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Re: Pocket Box Final Hours
Quote:
It probably cut our costs by 50% (maybe more) taking this approach. We wanted to pass that on to everyone who supported the Kickstarter campaign.
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