03-26-2019, 09:29 AM | #21 | |
Join Date: Nov 2016
|
Re: Is unarmed combat a contest of who can "grab first"?
Quote:
__________________
- 画龍点睛。Hide。 |
|
03-26-2019, 10:36 AM | #22 |
Join Date: Sep 2018
|
Re: Is unarmed combat a contest of who can "grab first"?
In my limited experience getting in fights behind the fences at school, yeah, that's pretty much how it goes. If to brawlers are out there throwing punches and one of them grabs the other by the shirt they have some slight advantge. But if someone on the Wrestling team, or with some knowledge of a martial art that grapples gets an actual hold on you, you may as well write your name on their equipment list, because they own you.
|
03-26-2019, 10:52 AM | #23 | |
☣
Join Date: Sep 2004
Location: Southeast NC
|
Re: Is unarmed combat a contest of who can "grab first"?
Quote:
Now, if they did two-on-two matches, it would probably be different. You would always face the possibility of getting hit in the back if you got that tangled up with someone.
__________________
RyanW - Actually one normal sized guy in three tiny trenchcoats. |
|
03-26-2019, 10:56 AM | #24 | |
Join Date: May 2010
|
Re: Is unarmed combat a contest of who can "grab first"?
Quote:
|
|
03-26-2019, 11:04 AM | #25 |
Join Date: Sep 2007
|
Re: Is unarmed combat a contest of who can "grab first"?
Generally the grappled just goes for his own grapple, which puts the two fighters back on even ground, both at -4.
|
03-26-2019, 11:38 AM | #26 |
Join Date: Feb 2016
|
Re: Is unarmed combat a contest of who can "grab first"?
In general, striking is better than grappling because of shock penalties and the potential to end a fight. If a ST 12 individual with Karate at DX+1 and boots successfully stamp kicks a HP 12 individual in the foot, they will have a 5/6 chance of effectively ending the fight right then and there (1/2 chance if they go for the leg). Grappling is simply a set up for another attack.
|
03-26-2019, 11:48 AM | #27 | |
Join Date: May 2010
|
Re: Is unarmed combat a contest of who can "grab first"?
Quote:
This is where I'm concerned the system may be unrealistic. In my experience doing Brazilian jiu jitsu / submission wrestling, it's pretty common for both parties to initially grab each other more-or-less simultaneously, especially from standup. The Basic Set grappling rules don't seem to handle that sort of thing well. I haven't played with the technical grappling rules much, but I wonder if they model that sort of situation better: the fighter who "grabs first" gets a hold, but it's only worth say 2 Control Points (-1 to DX and ST), so the other fighter doesn't have much trouble getting their own hold half a second later. |
|
03-26-2019, 11:56 AM | #28 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: Is unarmed combat a contest of who can "grab first"?
Quote:
If I were pressed to come up with an option for simutaneous grappling, I'd allow a grappling parry of a grapple to say they are now both grappling each other if both so choose.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
|
03-26-2019, 11:57 AM | #29 | |
Join Date: May 2010
|
Re: Is unarmed combat a contest of who can "grab first"?
Quote:
The lesson might be that dedicated unarmed fighters should focus on striking, but less dedicated ones who happen to find themselves fighting unarmed should grapple. |
|
03-26-2019, 01:00 PM | #30 | |
Join Date: Aug 2018
|
Re: Is unarmed combat a contest of who can "grab first"?
Quote:
Applying the DX penalties to defenses wouldn't matter if you did it like grappling using full for that location and half for referred. -16 to DX from an arm injury is -8 to parry with that limb, but only -4 for a no-hands parry using your torso, or a -2 with your other limbs. Considering 16 damage is enough to basically vaporize your arm, that seems like a realistic amount of shock, since you're going to be suffering knockdown checks from Major Wounds anyway. You would need -2 to DX to suffer even a -1 to parry, and an HP 10 human losing 2 HP from their arm is a pretty big deal, since you only need 4 HP to cripple it. Since a Dodge only suffers -1 per loss of 4 DX, allowing shock to affect active defenses wouldn't be that big an upset and would be a realistic (even minimalist) application of death spiral if it affected more than offense. |
|
|
|