01-20-2012, 10:38 AM | #21 |
Join Date: Nov 2006
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Re: Bionic eye and Blindness
That's interesting Zorg, as I seem to recall Kromm being involved in discussions of builds just like this and not shooting them down...
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01-20-2012, 10:49 AM | #22 |
Experimental Subject
Join Date: Jan 2005
Location: saarbrücken, germany
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Re: Bionic eye and Blindness
I love 4E with all my heart, but whenever you start modding disads, the mechanics emit odd, creaking noises.
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Like a mail order mogwai...but nerdier - Nymdok understanding is a three-edged sword
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01-20-2012, 10:53 AM | #23 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Bionic eye and Blindness
It isn't meant to be done without GM Supervision.
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01-20-2012, 10:59 AM | #25 |
Join Date: Nov 2006
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Re: Bionic eye and Blindness
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01-20-2012, 11:04 AM | #26 | |
Join Date: Aug 2007
Location: Rochester, MN
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Re: Bionic eye and Blindness
Quote:
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01-20-2012, 11:10 AM | #27 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Bionic eye and Blindness
Mitigator explicitly requires ongoing therapy and/or an easy-to-break device. The idea is that therapy makes your day-to-day life notably trickier or more costly, while a device is more fragile than the human body. If this isn't true of your solution to your disadvantage – if that bionic eye doesn't require a special coolant or a regular tune-up, or perhaps extra-careful treatment to avoid malfunction – then it isn't a Mitigator.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
01-20-2012, 11:13 AM | #28 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Bionic eye and Blindness
As for disadvantage + not disadvantage constructions, please note that the post in which I was quoted is going on six years old. At that time, most of what's now out for GURPS Fourth Edition was still a work in progress. At this stage, enough art has been published to revise that opinion to reflect the state of the art: Such constructions are fine when they don't give a bigger discount than an equivalent Mitigator and meet with the GM's approval.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
01-20-2012, 12:23 PM | #29 | |
Join Date: Nov 2006
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Re: Bionic eye and Blindness
Quote:
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01-20-2012, 12:29 PM | #30 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Bionic eye and Blindness
Where? I seem to recall that there's actually a template with Mute (Only While Insubstantial), as opposed to Mute plus Not Mute.
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kromm explanation |
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