03-15-2019, 07:52 PM | #61 |
Join Date: Aug 2004
Location: Cockeysville, MD
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Re: Hey total newby here
Sure, luck is always going to be a bit meta-gamey. But the in game idea that from time to time a character seems to have great luck, doesn't bother me nearly as much as something like, "X number of time per day I can perform this special attack move... but after that I'll have to wait till tomorrow." YMMV
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--- My Blog: Dice and Discourse - My adventures in GURPS and thoughts on table top RPGs. |
03-15-2019, 10:16 PM | #62 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Hey total newby here
Quote:
And "Y" ability is only usable "X" times per day is Luck, to a 'T'. Which is why I don't care about those gamist things in other games. GURPS appeals to me because I can build the character I want to play, which isn't usually possible in other games. |
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03-15-2019, 10:28 PM | #63 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Hey total newby here
I have found it possible to do that both in Big Eyes Small Mouth and in FUDGE. If anything, FUDGE gives you more leeway than GURPS does.
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Bill Stoddard I don't think we're in Oz any more. |
03-16-2019, 03:33 AM | #64 | |
Join Date: Oct 2007
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Re: Hey total newby here
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But it feels rather silly for abilities that aren't enabled by some sort of explained power source. |
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03-16-2019, 04:24 AM | #65 | |||
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Hey total newby here
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03-16-2019, 05:02 AM | #66 |
Join Date: May 2005
Location: Oz
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Re: Hey total newby here
FUDGE does not include Aspects. Fate was originally formed by adding Aspects to FUDGE.
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Decay is inherent in all composite things. Nod head. Get treat. |
03-16-2019, 05:19 AM | #67 |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: Hey total newby here
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03-16-2019, 08:38 AM | #68 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Hey total newby here
On one hand, I find the GURPS dice mechanic more transparent. On the other hand, the basic logic of GURPS, BESM, and FUDGE seems to be the same; it amounts to "roll N dice, and compare the sum to a required results based on character ability and task difficulty." On the gripping hand, though, issues about how FUDGE implements the dice mechanic are not issues about how generalizable or adaptable it is.
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Bill Stoddard I don't think we're in Oz any more. |
03-18-2019, 09:28 AM | #69 | |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: Hey total newby here
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03-18-2019, 09:40 AM | #70 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Hey total newby here
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Bill Stoddard I don't think we're in Oz any more. |
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