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08-04-2018, 04:03 PM | #1 |
Join Date: Feb 2018
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Pre-Gen cards and Character sheet pads
OK, still don't understand why the pad sheets for Fighters aren't just like the Wizard ones with Talents/Spells on the right side, but whatever.
Wait, what, no! Why have the fighter sheets without a place to put Talents? If the backside is used, OK, then why have the space for just Wizard characters on the front? Why not just have one type of pad for whatever type of character you want to create, Wizard, Hero, or Blend? As to Pre-Gen cards, is there any reason not to have these either as part of the pledge or as add-ons? One big pain, for example, in Death Test is having to roll occupants of a room, either from a list or for each attribute, and then write it all down and assign appropriate pieces, etc. Being able to pull two characters from the regular deck and one from the bad ass deck with everything written down and ready to rock and roll would really speed play and keep interest in the game high. I've obviously built decks of my own index card variety that look and feel cheap, but what GM wouldn't want some nice decks of pre-generated characters to facilitate a game session? Wny aren't these at least a stretch goal? The Melee and Wizard golf pencil (no eraser, so get your character design correct the first time, newb!) can be debated later... |
08-04-2018, 09:12 PM | #2 |
Join Date: Aug 2004
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Re: Pre-Gen cards and Character sheet pads
I get the impression that the smaller character pads are intended for Melee and Wizard, not ITL. Thus, no spaces for Talents needed.
ITL needs its own full sized character sheet - space for attributes, spells, talents, weapons and gear, trained animal stats, notes, etc. I'm actually kind of surprised we haven't seen mention of such an item to be included in the Legacy Edition box. Maybe it'll just be a page in the back with "permission to photocopy" and a PDF? |
08-05-2018, 01:07 AM | #3 | |
Join Date: Jan 2018
Location: Cidri (exact location withheld)
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Re: Pre-Gen cards and Character sheet pads
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08-05-2018, 08:34 AM | #4 |
Join Date: Aug 2004
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Re: Pre-Gen cards and Character sheet pads
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08-07-2018, 10:49 AM | #5 |
President and EIC
Join Date: Jul 2004
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Re: Pre-Gen cards and Character sheet pads
We have not seen those. Soon, I hope.
Yes, the smaller sheets are intended to be sleevable as cards, or used as one-shots, whichever you prefer. The difference in sizes? There were good arguments for both, and it is so easy to GIVE both and let the user choose. |
08-07-2018, 11:07 AM | #6 | |
Join Date: Dec 2017
Location: London Uk, but originally from Scotland
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Re: Pre-Gen cards and Character sheet pads
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08-05-2018, 02:25 AM | #7 | |
Join Date: May 2010
Location: Alsea, OR
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Re: Pre-Gen cards and Character sheet pads
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08-10-2018, 02:05 PM | #8 | ||
Join Date: May 2013
Location: Tyler, Texas
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Re: Pre-Gen cards and Character sheet pads
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Though it's a great opportunity to show a key TFT strength - "here's a full TFT character sheet on a notecard (or whatever)". Quote:
If you have an inkjet printer, you may be able to feed normal index cards through. And of course, printable business cards can be found at any office supply store. They're 3.5 x 2 inches, so they'd work fine for tiny character cards. Avery provides decent Word, InDesign, Photoshop, Illustrator and Acrobat templates. |
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08-10-2018, 05:23 PM | #9 | |
Join Date: May 2010
Location: Alsea, OR
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Re: Pre-Gen cards and Character sheet pads
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Many laser printers can handle light card just fine, up to about 150 lb., provided it uses the straight through path (most have a deflector to put the paper up on top, which can be opened for card or transparency printing), noting that most tray-loaders straight path is also the manual feed in. |
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08-24-2018, 03:13 PM | #10 |
Join Date: Aug 2018
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Re: Pre-Gen cards and Character sheet pads
In general, I use Excel (or Open-Office) for all my RPG character-sheets. I think a shared repository of submissions would be useful. I keep all characters in all my games in electronic form. Players and I can print them out as needed, but in a 35-year campaign, paper gets lost more easily than often backed-up data. Also, I can (and have) build in "aids" to the character-sheet, like lookup-tables, range-checks, automatic attribute-totals, etc. Lately, I have been adding PRNG-based randomization that "seeds" from the Worksheet-Name and the cell-location, so that I can auto-create NPC's at-will (copy a sheet, rename it, voila - randomized within parameters stats and skill-selections).
Last edited by TLR; 08-24-2018 at 03:13 PM. Reason: typo |
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