11-09-2009, 01:51 PM | #1 |
Join Date: Jul 2008
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Costs FP and limited metatraits
Inspired by the Alternate Form thread...
It seems reasonable to apply limitations to composite abilities much the same as to individual abilities. Say, Body of Stone (costs 1 FP). But (assuming no edge cases), you'd get the exact same discount if you bought every component of Body of Stone with the costs FP limitation...but to use them all at once would cost many times as much. Is this just a case of misusing the tools that should be handled with Alternate Form? If so, how would one make an Alternate Form that drains the character while it's active?
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
11-09-2009, 01:57 PM | #2 | |
Join Date: Sep 2004
Location: Orange County, VA
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Re: Costs FP and limited metatraits
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11-09-2009, 02:07 PM | #3 | |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: Costs FP and limited metatraits
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11-09-2009, 02:13 PM | #4 | |
Join Date: Sep 2004
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Re: Costs FP and limited metatraits
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The FAQ is the first half of that argument, so it's consistent to suggest some modifiers are more appropriate to apply to the form. |
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11-09-2009, 02:20 PM | #5 | |
Join Date: Aug 2007
Location: Rochester, MN
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Re: Costs FP and limited metatraits
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It also points to the use of enhancements/limitations on whole Templates. Which is something I wondered myself. Based on the FAQ, it seems you can apply modifiers to meta-traits and other templates, at least when they are included as a part of Alternate Form. If so, then why not use them on templates "in the raw," without the use of Alternate Form? So instead of: Alternat Form (Body of Stone (Costs Fatigue 1, 1-FP/min, -5%))) Use: Body of Stone (Costs Fatigue 1, 1-FP/min, -5%). Again, based on the fact that in other abilities, this would be legal. However, has the FAQ indicates, Alternate Forms work differently from other abiliites. |
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11-09-2009, 02:25 PM | #6 | |
Join Date: Sep 2004
Location: Orange County, VA
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Re: Costs FP and limited metatraits
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Last edited by cccwebs; 11-09-2009 at 02:33 PM. |
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11-09-2009, 02:35 PM | #7 | |
Join Date: Aug 2007
Location: Rochester, MN
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Re: Costs FP and limited metatraits
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Suppose a template cost of [20]. Just of the sake of it. And use Costs Fatigue 2, -10%. #1: Alternate Form (Template (Costs Fatigue 2, -10%)) [15] + [20 * 0.9] = [33] #2: Template (Costs Fatigue 2, -10%) [20 * 0.9] = [18] So in calculation (RAW) #1, an ability that is much *less* useful actually costs much *more* than the unmodified ability. Does this seem wonky to anyone else? |
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11-09-2009, 02:37 PM | #8 | |
Join Date: Aug 2004
Location: The ASS of the world, mainly Valencia, Spain (Europe)
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Re: Costs FP and limited metatraits
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11-09-2009, 02:47 PM | #9 |
Join Date: Sep 2004
Location: Orange County, VA
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Re: Costs FP and limited metatraits
Why? The F.A.Q. presents one method of achieving the desired effect, Thaumatology presents a different method. Why should one method be removed or altered, especially in favor of one that requires the purchase of additional materials?
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11-09-2009, 03:56 PM | #10 |
Join Date: Feb 2006
Location: Not in your time zone:D
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Re: Costs FP and limited metatraits
Date of publication - most recent rule wins.
Not that it'll matter much but powers gives 1fat/second as 10%. Is there somewhere that gives 1fat/minute as 5%?
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