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08-07-2020, 03:39 PM | #21 | |
Join Date: Oct 2008
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Re: Thoughts and Experiences based on a low to high level 411 session campaign
Quote:
Things like: Every One’s a Critical 7- with re-rolls for effects. Weapon Specialist up to 9- |
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08-07-2020, 03:43 PM | #22 |
Join Date: Oct 2008
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Re: Thoughts and Experiences based on a low to high level 411 session campaign
250 points is also standard action characters, slightly buffed monster hunter minions and almost all of those are basically helpless against a 1000 point optimized crowd control mage who is screened by others.
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08-07-2020, 03:58 PM | #23 |
Join Date: Dec 2013
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Re: Thoughts and Experiences based on a low to high level 411 session campaign
Comments withdrawn.
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08-07-2020, 04:14 PM | #24 |
Join Date: Oct 2008
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Re: Thoughts and Experiences based on a low to high level 411 session campaign
The great game
About 2000 to 4000 points. The bulk of the campaign game timewise. So a lot of fun times were had. Fairly early in the range the alternative powers based magic systems in Gurps mostly got good enough so not have to invent everything myself and we switched to them. Essence (magic) became sorcery, Channeling(divine) became divine favor, Mentalism(mental powers) became psi, and finally nature, the worst fit, became a hodgebodge of things including mysticism, chinese elemental powers and such, but as there was no primary nature caster at that point it was not a big problem. Early on the player for Neeia left and bit later two new players joined. The new players wanted own new characters so the character lineup got changed a bit. Overall the focus of the campaign changed to more changing large things, trying to stop entire armies, build up personal power base and gather power and followers to eventually become a god. This powerplay is called "The great game" by the powerful beings in the campaign world. So a lot of the points go to powers that are divine, wealth, status, allies and so on. Kieron Demilier: Not much changed, expect more power. At some point starts to warp around the battlefield. Jaysek Demilier: Not much changed, expect more power. Ra Dana: Full super tank, with insane defenses. Normally fights in fire giant mode now. Skallvell: A second tank with less damage than Ra, but even better defenses. Melchior: a totally useless character by his own words, but mostly very useful ranged attacker for most part. Changes the character a lot during these years, going though at least 6 different races and many other changes.. Last edited by weby; 08-08-2020 at 04:12 AM. |
08-07-2020, 05:39 PM | #25 |
Join Date: Oct 2008
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Re: Thoughts and Experiences based on a low to high level 411 session campaign
Those who chose
From about 4000 to 5500 points. This was the "endgame" of the progression to godhod and the PCs breaking systems was not only ok, but also expected. The luck and related systems were changed to a variant of the systems in "powerups impulse buys" where they could buy effects, success, world changes and such. Overall the part was about stopping/slowing down cosmic forces with a lot of the time spent on other planes. Melchior was finally changed by Jaysek to be an ancient dragon nature caster, so had to flesh out the nature casting more. During this time the player for Skalvell decided that story wise Neeia would fit in the campaign better so switched to her. At this point skills hit 40s base skill and ability to succeed by more than 70 in important skill rolls became the norm, with the group managing to hit 100+ success by occasionally. Kieron Demilier: Not much changed, expect more power and damage output. Jaysek Demilier: Not much changed, expect more power and versality still. Basically competent. Ra Dana: Not much changed, expect more power and the ability to use any power from anywhere up to 300 points at will a few times a session. Melchior: Still calls himself useless, but now best burst damage output and best defenses. Neeia Liamyn: specializes more in pure damage output reaching 40 dice of damage/attack without effort and 80 dice when really needed. |
08-07-2020, 05:44 PM | #26 |
Join Date: Dec 2013
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Re: Thoughts and Experiences based on a low to high level 411 session campaign
Thank you for your posts; I misunderstood at points, but found it interesting and enlightening.
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08-07-2020, 08:03 PM | #27 | |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: Thoughts and Experiences based on a low to high level 411 session campaign
Quote:
__________________
Rupert Boleyn "A pessimist is an optimist with a sense of history." |
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08-07-2020, 08:05 PM | #28 |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: Thoughts and Experiences based on a low to high level 411 session campaign
Where are they from? Not that I have any intention of allowing my players to add those to their characters.
__________________
Rupert Boleyn "A pessimist is an optimist with a sense of history." |
08-07-2020, 09:01 PM | #29 |
Join Date: Oct 2008
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Re: Thoughts and Experiences based on a low to high level 411 session campaign
The first is from DF swashucklers(the one actually used in the campaign) the second from monster hunters powerups
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08-07-2020, 09:05 PM | #30 |
Join Date: Apr 2013
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Re: Thoughts and Experiences based on a low to high level 411 session campaign
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