12-22-2017, 08:42 AM | #31 |
Join Date: Aug 2004
Location: traveller
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Re: [Blog] n-Body Politics
I ran into this issue with my own setting, which seems fairly similar to yours. My solution was to create a variant fusion torch with 0.2g per system and 1.5 mps delta-V per tank of water. This is the same basic performance as the fusion rocket (acceleration * ISP = a constant, in this case 0.3 at TL10, vs. 7.5 for the torch as written). It's still limited superscience, due to the temperatures involved, but makes for a more interesting set of tradeoffs.
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12-30-2017, 02:06 PM | #32 | |
Join Date: Jul 2013
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Re: [Blog] n-Body Politics
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As the last post of the year, a look at the cargo being transported, and how much passengers will pay. Did you know that a freight load of gems can buy you over a hundred freighters? |
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01-02-2018, 11:56 AM | #33 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [Blog] n-Body Politics
You should probably include one level below economy class, that uses bunkrooms instead of shared cabins. I'd keep the establishment and attendant rates the same as for economy class. You can about halve the price for such a class yet again.
I'm under no illusions as to how unpleasant this is. You have no privacy at all from your three bunkmates, and precious little from all the other bunk-rooms nearby, as you will have thin walls and shared joint bathrooms. the Opportunity to cook will be minimal. There will be very little space to walk around or exercise: you'll essentially be confined to your bunk. And yet people have tolerated such conditions for time immemorial. Much of the US population had their ancestors cross in similar circumstances. This pattern has been used for barracks, and the conditions may be similar or even superior to a ship full of refuges fleeing their country. I thought that such options should probably be mentioned.
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01-02-2018, 02:40 PM | #34 | |||
Join Date: Jul 2013
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Re: [Blog] n-Body Politics
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01-03-2018, 08:36 AM | #35 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [Blog] n-Body Politics
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Or the culture of travel might be different from place to place.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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01-03-2018, 09:29 AM | #36 |
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Join Date: Sep 2004
Location: Southeast NC
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Re: [Blog] n-Body Politics
On the other hand, if they are leaving behind an existing power structure, there will likely be people intending to get a head start at creating a new one, with them at the top.
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RyanW - Actually one normal sized guy in three tiny trenchcoats. |
01-03-2018, 09:35 AM | #37 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [Blog] n-Body Politics
Quite so. But that looks qualitatively different from accosting people you'll never see again. Not that its any less unpleasant, but that its yet another variation.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
01-06-2018, 09:25 AM | #38 | |
Join Date: Jul 2013
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Re: [Blog] n-Body Politics
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01-09-2018, 09:07 AM | #39 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [Blog] n-Body Politics
Ahh, you got rid of the moons! Which is very understandable. Shape the setting the way you want it to go. And its a very elegant fix. It has the side effect of making Jupiter's moons possible but expensive to visit.
I didn't follow the fast transfer orbits section. is a acceleration or is it the average of perapsis and apoasis again? and is 'v' sub 'a' half of the additional delta-v you're spending?
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
01-13-2018, 11:51 AM | #40 | ||
Join Date: Jul 2013
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Re: [Blog] n-Body Politics
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Of course, in this case, I could directly set the gravitational bound, so it was even easier. Quote:
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