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Old 11-25-2014, 11:50 AM   #1
Magesmiley
 
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Default Collected Car Wars Classic Errata

Collected Car Wars Classic Errata

Errata Confirmed by Scott

Page 7, on the Movement Chart, for 170 mph, the 1st phase should read 4 instead of 1.

Page 9, Regaining Handling Status: the third sentence should read: "Increase handling status by a number equal to the vehicle's Handling Class due to the suspension and all equipment (and taking into account any tire and/or wheel losses) plus the driver's appropriate skill, with a minimum of 1 point recovered.

Page 13, Figure 5: the second sentence should read "The driver announces that he wants to make a 3/4" controlled skid;"

Page 13, T-Stop: Replace the maneuver description with the following:
"This is an extreme maneuver used for emergency deceleration. It consists of rotating your car 90° to either side and moving forward one inch – identical to beginning a roll. The car then continues skidding sideways 1" per move until it slows to a halt. See Figure 7
The vehicle decelerates 20 mph per inch of movement. Each tire will take 1 point of damage after each move. The difficulty of this maneuver is D1 for every 10 mph (or fraction) of vehicle speed when initiating the maneuver and the control roll is made after the first move.
If a subsequent control roll is missed while performing a T-Stop (such as due to a hazard), add 1 to the Crash Table roll for every 20 mph (or fraction thereof) of deceleration completed – in addition to the regular speed modifier on the Control Table. Once a vehicle starts a T-Stop, it can’t fire aimed weapons. Cycles cannot try this maneuver."

Page 15, Hazards and Road Conditions: Add the following to the second paragraph, after the second sentence: "Damage from one firing action (linked weapons, for example) is totaled for computing the hazard."

Page 15, Tire Blowouts: Add the following to the end of the second paragraph: Treat losing the last wheel or tire on a corner as a D6 hazard for the crash table roll.

Page 18, Crash Table 2: The entry for Minor fishtail should be "4 or less"

Page 19, Collisions Example: the DM value for the Killer Kart throughout the example should be 2/3 instead of 1/3 (the math correctly uses 2/3).

Page 27, Targeting Modifiers, Visibility, Firing through smoke or paint: this should read "-1 per 1/2" of smoke or paint, rounding up for fractions".

Page 33, Paint and Smoke, second paragraph: this should read "... must subtract 1 from its to-hit roll for each 1/2" of cloud in the way, rounding up for fractions.

Page 46, Portable Fire Extinguisher: Add the following: "Activating a portable fire extinguisher requires a firing action."

Page 48, Armor Types:
In the various individual armor type sections, strike the sentences referring to mixing armor types (the 2nd to last sentence in Fireproof Armor, the last sentence in Laser-Reflective Armor, and the last sentence in Laser-Reflective Fireproof Armor) and replace them with the following general limitation:
Vehicles may use one type of armor (which must be the same for the entire vehicle, including accessories which must match the armor type) or they may use one type of metal armor over one type of non-metal armor (both of which must be consistent for the entire vehicle, including accessories which must match the armor type - which can match either the metal or plastic type).

Page 54, Reversed Trikes: Strike "(maximum HC is still 3)" from the fourth sentence.

Page 54, Trike Combat, Arcs of Fire: In the last paragraph replace all references to linked with smart linked.
Per the Q & A in Pyramid #8, which required smart links to aim R/L weapons on trikes with those on other sides.

Page 55, Large-Bore Projectile Weapons, Anti-Tank Gun: Add the following to the end of the description:
Cars may mount ATGs to the front or back at no penalty. They may mount them on the sides, however, the vehicle will suffer a D1 hazard for each ATG fired in a phase if the weapon is side-mounted. Trikes mounting an ATG to the front or rear will suffer a D1 hazard for each ATG fired, and a D2 hazard for each side-mounted ATG fired, even if the side-mounted weapon is firing into the front arc of the trike.

Page 56, Weapons, Dropped Liquids, Flaming Oil Jet: Replace the sentence beginning with "The burning slick is..." with the following: "The burning slick does 1d-2 damage to the tires and underbody of vehicles that pass through it, causes a D3 hazard, and is treated like a regular oil slick for all other hazards and maneuvers."

Page 57-58, Offense, Ramplate: Strike the reference to sloped armor in the description of the fake ramplate. Replace the sentence beginning “When in a collision involving a ramplate…” with the following:
"When in a collision involving a ramplate, roll the appropriate number of die, adding 2 points per die to the rammed target and subtracting 1 point per die (minimum damage 1 point per die) from the rammer’s collision damage. Two ramplate-equipped vehicles meeting in a head-on collision will each take +1 per die of collision damage."

Page 58, Turrets: Change the last sentence of the second paragraph to read "Only campers and vans can carry a three-space turret."

Page 61, Sample Vehicles, Cars, Joseph Special: The car has PR tires instead of HD tires.

Page 61, Sample Vehicles, Cars, Mauler (and Superzapper option): The car should have a fire extinguisher. The cost is $22,225 ($24,267 for the Superzapper option).

Page 61, Sample Vehicles, Cars, Bodyguard, Bodyguard Shadrach: Weight should be 5,940 lbs. and Top speed 90.

Page 61, Sample Vehicles, Cars, Ventura: Rename this to the Ventura LT. The vehicle costs $31,865, weighs 7325 lbs., and has a cargo capacity of 475 lbs. Top speed empty is 92.5, loaded is 90. The rename is to distinguish the design from the version of the Ventura in the Compendium, which also includes HD Shocks and Plasticore tires.

Page 61, Sample Vehicles, Cycles, Shogun 100: The motorcycle should have an HC of 2.

Page 61, Sample Vehicles, Cycles, Shogun 200: The motorcycle should have an HC of 2.

Page 61, Sample Vehicles, Trikes, Blastmaster: Replace the link connecting all RLs with a smart link. $14,846, 3499 lbs. HC 2, and Top speed 90.

Errata reported, but not yet confirmed

None Currently.

Updated to include reported items through 05/12/2016
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Last edited by Magesmiley; 05-12-2016 at 03:47 PM. Reason: Updated items confirmed by Scott.
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Old 11-25-2014, 02:02 PM   #2
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Default Re: Collected Car Wars Classic Errata

Good idea! Thanks.
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Old 11-26-2014, 07:52 AM   #3
Magesmiley
 
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Default Re: Collected Car Wars Classic Errata

I just noticed another thing in Classic. There is no mention of composite armor anywhere that I could see. Metal armor is included in the rules, but all of the examples only have metal on the side - no mix of metal/plastic.

FP and LR armor both have the clause that they can't be mixed with regular armor. LRFP has a clause that it can't be mixed with other armor types. Metal doesn't have a clause like these. It isn't explicitly stated that you can mix it though.

By a strict reading of the rules you could mix metal with standard, LR, and FP armor, but not with LRFP. Which is wrong.

Did I miss something in another rules section(please check if you've got the book handy). This is kind of a grey area that might not truly qualify as errata (although the LRFP issue probably does), but more an FAQ to clarify that composite armor is allowed.

What does everyone else think?

<Edit>
Ugh. Now that I think about it, nothing prohibits mixing LR and FP the way it is written.
</Edit>
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Last edited by Magesmiley; 11-26-2014 at 07:53 AM. Reason: More thoughts
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Old 11-26-2014, 04:38 PM   #4
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Default Re: Collected Car Wars Classic Errata

Yeah, I think an easier way to state it might be something along the lines of "you can have all one type of armor, or you can layer one type of metal armor over one type of plastic armor" instead of all the "this can't be mixed with that" clauses.

I am assuming composite armor is supposed to be allowed, though then we need the rulings on whether 1 point of metal on top of regular plastic prevents fire or (if LR) halves damage from lasers.
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Old 11-26-2014, 10:00 PM   #5
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Default Re: Collected Car Wars Classic Errata

Small typo: the ramplate description mentions sloped armor, but there is no sloped armor.
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Old 11-28-2014, 05:41 PM   #6
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Default Re: Collected Car Wars Classic Errata

One of the same problems as the Compendium (though to a greater degree): There is no power plant that can fully power an Extra-Heavy Trike with a Heavy or Extra-Heavy chassis.
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Old 11-29-2014, 01:03 AM   #7
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Default Re: Collected Car Wars Classic Errata

Gas plants in compendium.

Given the hybrid nature of trikes, I would allow then to use car plants as well (the weight penalty being sufficient offset).
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Old 12-03-2014, 03:03 PM   #8
Magesmiley
 
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Default Re: Collected Car Wars Classic Errata

I'm planning to update the list shortly and add the issues with the armor types to the list, unless there are objections.

I was also thinking about splitting the items into two lists, the first containing items that have been confirmed by Scott (the only item currently on this list is the one from page 27) and a second with items that have been reported but not yet confirmed (and which are still under discussion for inclusion). Thoughts?
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Old 01-03-2015, 01:09 AM   #9
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Default Re: Collected Car Wars Classic Errata

Quote:
Originally Posted by Magesmiley View Post
I just noticed another thing in Classic. There is no mention of composite armor anywhere that I could see. Metal armor is included in the rules, but all of the examples only have metal on the side - no mix of metal/plastic.

FP and LR armor both have the clause that they can't be mixed with regular armor. LRFP has a clause that it can't be mixed with other armor types. Metal doesn't have a clause like these. It isn't explicitly stated that you can mix it though.

By a strict reading of the rules you could mix metal with standard, LR, and FP armor, but not with LRFP. Which is wrong.

Did I miss something in another rules section(please check if you've got the book handy). This is kind of a grey area that might not truly qualify as errata (although the LRFP issue probably does), but more an FAQ to clarify that composite armor is allowed.

What does everyone else think?

<Edit>
Ugh. Now that I think about it, nothing prohibits mixing LR and FP the way it is written.
</Edit>
Page 60, second column under Sample Vehicles specifically points out that "R8/16" notation refers to "eight points metal armor layered over 16 points plastic armor".
No Sample Vehicle actually has this notation, though. In fact, none of the vehicles in this chapter even use metal armor at all!
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Old 01-03-2015, 08:50 PM   #10
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Default Re: Collected Car Wars Classic Errata

Agreed. I believe the intent is to allow composite (metal/plastic layered) armor in Classic CW.
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