06-19-2012, 06:24 PM | #101 | |
Join Date: Jul 2008
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Re: Attribute N/A, Useful concept or not?
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If you had something like the D&D Maze spell, in theory that could work really well on inanimate objects and be IQ-resisted but it's not exactly a kill spell...
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06-20-2012, 10:00 AM | #102 | |||
Join Date: Aug 2004
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Re: Attribute N/A, Useful concept or not?
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06-20-2012, 02:54 PM | #103 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Attribute N/A, Useful concept or not?
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I think you are missing my point with that example. I'm not talking about the metatrait, really. I'm talking about the IQ part of it (it's just that in GURPS Transhuman Space it comes with the metatrait). I'm saying that an "Ally" that is only good as a spare body isn't as generally useful as an Ally with it's own volition. More importantly it's clear in this case that SCAR's theory about Possession isn't true! The whole point of taking an "Ally" cybershell with Minimal Software is so that you can use Possession on it. Last edited by sir_pudding; 09-02-2012 at 01:09 AM. |
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06-20-2012, 03:14 PM | #105 |
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Re: Attribute N/A, Useful concept or not?
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06-20-2012, 03:22 PM | #106 |
Join Date: Oct 2004
Location: Yorkshire, UK
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Re: Attribute N/A, Useful concept or not?
Actually, I'm arguing a point, which is not necesarily my own point of view.
In answer to the original question, I think N/A might be a useful concept, for example: inanimate things which have no Will (which was the starting point for the discussion). IQ N/A, as used by PK, with respect to his Allies rule, seems a reasonable option. Reading Kromm's notes in the uFAQ on what zero in each Attribute actually means, I'm not sure there is a need in the general case, for Attribute N/A. |
06-20-2012, 03:25 PM | #107 |
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Join Date: Aug 2004
Location: Ventura CA
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Re: Attribute N/A, Useful concept or not?
RPK hasn't actually participated in this thread, and you seem to be the clearest advocate of his house rule that has. I'm not sure what NAS's postion on the subject is and everybody else seems to be just talking about resistance rolls.
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06-20-2012, 06:14 PM | #108 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Attribute N/A, Useful concept or not?
As a note regarding the whole Will N/A it occurs to me that Afflticion builds in DF: Psis specify only on creature with a mind (defined as IQ and Will 1+) is listed for those abilities but not a limitation in the writeup.
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06-20-2012, 09:03 PM | #109 | |||
Join Date: Aug 2004
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Re: Attribute N/A, Useful concept or not?
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I'm not sure whether it should be a meta-trait that includes the necessary immunities, or if it should be just a zero-level (for the appropriate return of points) with the immunities treated like a feature... puzzling it over. |
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06-20-2012, 09:06 PM | #110 |
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Join Date: Aug 2004
Location: Ventura CA
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Re: Attribute N/A, Useful concept or not?
Why is it worth the same as an ally that can actually do stuff? What "immunities"?
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attribute n/a, house rules |
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