02-13-2017, 11:11 AM | #21 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Moving items between worlds with different natural laws
Realistically, talking about moving an item between locations with actually different physical laws doesn't make sense, and results up to 'quantum vacuum collapse, universe destroyed' are reasonable. However, if you have a device that requires an X field to operate, it won't work in locations that don't have an X field. If the item is persistently active and requires an X field to maintain itself, it will presumably be destroyed, possibly with unfortunate consequences. If you're putting energy into the item with the expectation that it will be consumed by interaction with an X field, it won't be consumed, again with possibly unfortunate consequences.
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02-13-2017, 11:18 AM | #22 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Moving items between worlds with different natural laws
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Its as reasonable to say that an energy device becomes inert as to say it explodes. It all depends on your fluff.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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02-14-2017, 12:15 AM | #23 |
Join Date: Jul 2015
Location: England
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Re: Moving items between worlds with different natural laws
If I remember basic physics correctly, realistically if you brought an item from somewhere with radically different physical laws, the matter would transfer into the lowest-energy stable state over some timescale, which would probably ruin the item, and the release of energy in doing so would range between negligible heating and catastrophic explosion. Whether the item would return to normal if it was taken home depends on the local laws of nature and whether it's ruined state could exist in the original universe.
I think when we talk about this sort of thing, we have to suppose a subset of natural laws are always true for any worldline the characters are likely to visit, and then there are supplemental add-ons you can switch on and off as necessary. For example, we have to assume that basic biochemistry stays the same ("you die as you step through the portal as your body decays" is no fun), but you could switch things like magic and superscience (and potentially even things like gunpowder and semiconductors) on without breaking too much suspension of disbelief. |
02-14-2017, 07:09 AM | #24 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: Moving items between worlds with different natural laws
Wouldn't there be some problem for people moving between worlds with different natural laws?
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
02-14-2017, 07:11 AM | #25 |
Untitled
Join Date: Oct 2007
Location: between keyboard and chair
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Re: Moving items between worlds with different natural laws
Definitely ... which is exactly why I suggested adding "it works - rejecting your reality and substituting its own" to the results list.
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Rob Kelk “Every man has a right to his own opinion, but no man has a right to be wrong in his facts.” – Bernard Baruch, Deming (New Mexico) Headlight, 6 January 1950 No longer reading these forums regularly. |
02-14-2017, 07:19 AM | #26 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: Moving items between worlds with different natural laws
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The observer effect is in play: if you can go there, its close enough to reality. The grand exception to that is if you're dealing with extra-dimensional entities. or perhaps spirit realms, but thats close to "reality" in a different way.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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02-14-2017, 09:08 AM | #27 | |
Join Date: Jun 2006
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Re: Moving items between worlds with different natural laws
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No it doesn't make any sense for superscience gadgets to miraculously transform into identical appearing things with exactly the same function operating by different physical laws, but it doesn't make sense for people either.
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-- MA Lloyd |
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02-15-2017, 01:11 PM | #28 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Moving items between worlds with different natural laws
Though "translating" barriers between realities has been done in some fiction stories.
Your nice gun turns into whatever is the destination's most similar weapon even if it's "only" a nice sword. Though it may become a hassle deciding whether it's based on limitations of physical laws or locals use of said laws and TL.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
02-21-2017, 10:01 AM | #29 | |
Join Date: Jun 2006
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Re: Moving items between worlds with different natural laws
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-- MA Lloyd |
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02-21-2017, 01:49 PM | #30 | |
Join Date: Feb 2007
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Re: Moving items between worlds with different natural laws
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(That would also apply to machines. A very subtle change in natural law might let a TL5 mechanical clock still work dandy, but turn a TL8 computer chip into inert silicon.) Realistically, the most likely result of a human moving to a universe with any significant different in natural law is death.
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HMS Overflow-For conversations off topic here. Last edited by Johnny1A.2; 02-21-2017 at 01:56 PM. |
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