02-22-2016, 04:09 PM | #1 |
Join Date: Feb 2014
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[RPM] Questions on ritual definition rules
I'm trying to understand how to define rituals in Ritual Path Magic and have a few questions.
1) Damage inherent modifiers: I'm trying to understand the internal vs external damage modifiers. Take the example of a fireball. A wizard could cast that as a missile, which would be the Greater Create Energy (6) + External Damage (+0) x Greater Effects (1, x3) = 18 energy spell from the back of the book, and it would do 3d damage because you triple the damage row on the spell modifiers table (1d = +0 energy, x3 = 3d). Could a wizard also cast a fireball spell as internal damage (the victim suddenly feels like his insides are on fire and takes damage as his body responds to the manipulation) with a ritual like Greater Destroy Body (5) + Internal Damage (1d, +0) + Weight (human sized victim, +3) x Greater Effects (1, x3) = 24 energy? With this version of the spell, the wizard would not need to make an additional attack roll, and the victim would get a resistance roll instead of a defense roll. Is that right? 2) Making an opponent sick. The direct route is to use the affliction modifiers for Nausea: Greater Control Body (5) + Affliction, Nausea (+30% affliction modifier) (6) + Weight, human sized victim (3) + Duration, 10 min (1) x Greater Effect (1, x3) = 45. But if someone wanted to do the mechanic and use nausea as a flavor, it seems like the ritual would be Greater Control Body (5) + Bestows a Penalty, -2 to attribute/skill rolls, Broad (10) + Weight, human sized victim (3) + Duration, 10 min (1) x Greater Effect (1, x3) = 57. That's pushing the Broad modifier to the extreme and yet this version is a good deal more expensive. Is this just an artifact of the way the ritual is constructed, or is this formulation missing something? |
02-22-2016, 11:48 PM | #2 | ||
Join Date: Nov 2004
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Re: [RPM] Questions on ritual definition rules
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02-23-2016, 12:01 AM | #3 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: [RPM] Questions on ritual definition rules
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As for nausea being cheaper than the broad modifier -- yes it is. Its not a great improvement, but it is an improvement. I'm fine with the player using either.
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02-23-2016, 12:11 AM | #4 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: [RPM] Questions on ritual definition rules
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02-23-2016, 06:46 AM | #5 |
Join Date: Feb 2014
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Re: [RPM] Questions on ritual definition rules
Thanks for the replies. I wanted to try building the nausea effect from modifiers rather than afflictions simply because it's easier to build rituals on-the-fly if I don't have to look up costs for afflictions and can stick to one book.
If I did nausea as a lesser effect, would it still be acceptable to use a single effect for lowering all attribute/skill rolls, or would it be a more reasonable interpretation of the rules to treat all of those modifiers as separate effects? In other words, would it be more realistic to define the ritual as: Lesser Control Body (5) + Bestows a Penalty, -2 to ST, Broad (10) + Bestows a Penalty, -2 to DX, Broad (10)+ Bestows a Penalty, -2 to IQ, Broad (10)+ Bestows a Penalty, -2 to HT, Broad (10) + Weight, human sized victim (3) + Duration, 10 min (1) = 49 energy |
02-23-2016, 11:32 AM | #6 | |
Join Date: Nov 2004
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Re: [RPM] Questions on ritual definition rules
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Lesser Control Body (5) + Altered Trait, -2 to ST (4) + Altered Trait,, -2 to DX, (8)+ Altered Trait,, -2 to IQ, (8)+Altered Trait, -2 to HT, (4) + Bestows a Penalty, -1 to Active Defences, Narrow, (1) Weight, human sized victim (3) + Duration, 10 min (1) = 34 Energy |
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ritual path magic |
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