01-26-2024, 01:16 PM | #1 |
Join Date: Aug 2004
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[New Release] Dungeon Fantasy: The Devil's Workshop
The Dungeon Fantasy Roleplaying Game has seen a slew of new fans in recent months, and we're happy to give them something new to do . . . like exploring The Devil's Workshop.
This adventure by Dungeon Fantasy RPG mastermind Sean Punch is a three-storied story where the biggest challenges aren't necessarily what you think – although clever adventurers can still turn a tidy profit if they survive . . . Download it today, from Warehouse 23! |
02-06-2024, 07:11 AM | #2 |
Join Date: Jul 2006
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Re: [New Release] Dungeon Fantasy: The Devil's Workshop
So I bought this adventure on Warehouse23. I find the lack of interior maps to be disappointing. The hand sketch of the outside environment of the tower is of poor quality for what is supposed to be a professionally produced product.
The condescending tone of this section is not appreciated
Spoiler:
And the design of this is just poor for a professionally published adventure.
Spoiler:
Also
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Here are some of the elements of the Demon Shaper personality that were established;
Spoiler:
Spoiler:
I can understand, given the nature of the 2nd floor and his personality, that his apartments wouldn't have traditional treasures. But with thought and creativity, details could have been added to flesh out who the Demon Shaper is and what his goals are. Thus providing hooks for further adventures beyond the tower. This particular adventure is not something I found to be up to the standards that SJ Games has set in the past. |
02-06-2024, 07:58 AM | #3 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: [New Release] Dungeon Fantasy: The Devil's Workshop
I can't really speak for the cartography, since my role is text, not visuals, but . . .
Sorry you read it that way. It was intended to be humorous, not condescending. Quote:
Anyway, sorry it wasn't for you. I found it fun to write and the sort of thing that my players would find a welcome break from "kick down door, kill monsters, loot, repeat." In particular, what to do with the treasures would provide hours of fun.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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02-06-2024, 08:04 AM | #4 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: [New Release] Dungeon Fantasy: The Devil's Workshop
Posting separately: Please do not quote adventures in reviews. Whether you liked or hated the adventure, someone else might want to run it, and just about any internal text from an adventure could be a spoiler for their players. Thanks!
Since cutting quotes might look like a bad reaction to the review, I have not done that. I have put spoiler tags around them and would warn gamers who think their GM might run this for them that opening the spoilers will, in fact, spoil parts of the adventure. Generally, though, it's better to be vague with discussions of adventures.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
02-06-2024, 02:14 PM | #5 | |
Join Date: Nov 2004
Location: Sydney, Australia
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Re: [New Release] Dungeon Fantasy: The Devil's Workshop
Quote:
I have posted elsewhere that I think this is a great adventure. Internal maps, VTT assets, and so on would always be welcome, but that would certainly increase the cost of what is, otherwise, a very keenly priced product that I found full of fun and interest. I say this not to suggest that those who don't enjoy it are wrong - clearly to each their own. I don't think that it's fair to suggest that it was in anyway not professional or had an inappropriate tone, though. I will say that if SJG did publish with included or optional VTT assets, more detailed maps, etc., I would pay for it (perhaps, double the current price as a rough guide? Maybe more - it would depend on exactly what was included). I don't know if that would make it a viable option, but I suspect that there would be interest.
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Farmer Mortal Wombat "But if the while I think on thee, dear friend All losses are restored and sorrows end." |
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02-06-2024, 03:41 PM | #6 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: [New Release] Dungeon Fantasy: The Devil's Workshop
Quote:
Maps are expensive. They don't play well with short, short adventures like this one. I'm sure that "some company" or "some guy" out there is publishing adventures of this length with fancy maps, but my long experience in this industry is that this usually means someone is doing unpaid labor.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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02-06-2024, 08:54 PM | #7 | |
Join Date: Nov 2004
Location: Sydney, Australia
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Re: [New Release] Dungeon Fantasy: The Devil's Workshop
Quote:
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Farmer Mortal Wombat "But if the while I think on thee, dear friend All losses are restored and sorrows end." |
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02-10-2024, 06:50 AM | #8 | ||||
Banned
Join Date: Mar 2006
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Re: [New Release] Dungeon Fantasy: The Devil's Workshop
Quote:
I'm personally not a fan of that, so I could understand you not liking that, but I know I'm in the minority & again, it's been there for years, so I simply cannot understand how you took it as condescending. Please explain more. Quote:
Quote:
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I've asked for specifics though. |
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