06-30-2020, 01:09 PM | #1 |
Join Date: Jan 2015
Location: UK
|
[Supers] Infamous: Second Son powers
Salutations!
Just an attempt to stat the powers from the inFAMOUS games, with a focus on Second Son, because I haven't played the prequels yet. I'm not even trying to copy the exact mechanics of the game, so I omitted a few things, e.g. the Drain (Substance) ability. Even in-game, the point of these powers is that their sources are abundant in an urban setting anyway. I was not concerned with which abilities are Alternative Abilities, either. Please let me know what you think? I seriously eyeballed any levelled advantage or enhancement, so please feel especially encouraged to correct me there. First up, Smoke I decided to ditch the Vent Dash / Car Boost mechanic and upgrade Smoke Thrusters to a slow Flight instead. Conduit Toughness Damage Resistance 50 (Force Field, +20%; Ablative, -80%) [100] Regeneration (Extreme, +150; Limited: Damage Resistance Only, -40%) [90] Smoke Dash Injury Tolerance (Diffuse, +100; Infiltration, +40%; Costs Fatigue 1, -10%) [130] Smoke Thrusters Flight (Slow, -45%; Temporary Disadvantage: No Fine Manipulators, -30%) [10] - OR - Flight (Slow, -25%; Temporary Disadvantage: No Fine Manipulators, -30%) [18] Smoke Shot Innate Attack (burn) 1 (Increased Range (1/2D) 2, +10%; Rapid Fire (RoF 6), +70%; Selective Fire, +10%) [10] Sulphur Bomb Affliction 4 (Irritating Condition: Coughing, +20%; Incapacitating Condition: Choking (Secondary), +20%; Area Effect 2, +100%) [96] - OR - Affliction 4 (Irritating Condition: Coughing, +20%; Incapacitating Condition: Choking (Secondary), +20%; Area Effect 2, +100%; Alternative Cost (Base), -30%; Alternative Cost (Levels), -70%) [46] Cinder Blast Innate Attack (burn) 10 (Takes Extra Time 1, -10%; Reduced Range 3, -30%; Increased Range (1/2D) 3, +15%; Cone 3, +80%) [78] Cinder Missile Innate Attack (burn) 15 (Increased Range (1/2D) 3, +15%; Explosion 2, +100%) [162] Orbital Drop Innate Attack (burn) 20 (Limited Use (4/day), -20%; Emanation, -20%; Area Effect 4, +200%; Selective Area, +20%) [280] Chain Attack Innate Attack (cr) 2 (Melee Attack (Reach 2,3), -20%; Cannot Parry, -5%; Uses Whip skill, -5%) [7] |
06-30-2020, 01:10 PM | #2 |
Join Date: Jan 2015
Location: UK
|
Re: [Supers] Infamous: Second Son powers
Next up,
Neon Conduit Toughness Damage Resistance 50 (Force Field, +20%; Ablative, -80%) [100] Regeneration (Extreme, +150; Limited: Damage Resistance Only, -40%) [90] Light Speed Enhanced Move (Ground) 3 (Cosmic: Instantaneous Acceleration, +50%; Cosmic: Complete Maneuverability, +50%; Cosmic: No Handling Rolls, +50%; Nuisance Effect (neon trail), -5%) [147] Clinging (Attraction, +25%; Accessibility (only while running), -30%) [21] Fit, Very [15] Neon Thrusters Flight (Gliding, -50%; Temporary Disadvantage: No Fine Manipulators, -30%) [8] Photon Jump Super Jump 2 [20] Laser Insight Altered Time Rate 1 (Accessibility (only for Aim maneuvers), -80%) [20] Neon Beam Innate Attack (burn) 3 (Increased Range (1/2D) 3, +15%; Increased Range (LOS), +40%) [24] Phosphor Beam Innate Attack (burn) 10 (Takes Extra Time 1, -10%; Increased Range (1/2D) 3, +15%; Increased Range (LOS), +40%) [73] Stasis Bubble Binding 20 (Engulfing, +60%; Unbreakable, +40%; Area Effect 1, +50%, Reduced Range 2, -20%) [92] Radiant Sweep Innate Attack (burn) 20 (Limited Use (4/day), -20%; Area Effect 4, +200%; Emanation, -20%; Selective Area, +20%) [280] Neon Blade Innate Attack (cut) 2 (Melee Attack (Reach 1,2), -20%; Cannot Parry, -5%; Uses Broadsword skill, -5%) [10] |
06-30-2020, 01:13 PM | #3 |
Join Date: Jan 2015
Location: UK
|
Re: [Supers] Infamous: Second Son powers
Video
Since I'm not trying to copy the game mechanics exactly, I combined Video Surge, Airwave, and Signal Boost into full Flight. Conduit Toughness Damage Resistance 50 (Force Field, +20%; Ablative, -80%) [100] Regeneration (Extreme, +150; Limited: Damage Resistance Only, -40%) [90] Video Torrent Innate Attack (cr) 1 (Increased Range (1/2D) 3, +15%; Rapid Fire (RoF 20), +150%; Selective Fire, +10%) [16] Bloodthirsty Blades Innate Attack (imp) 10 (Increased Range (1/2D) 2, +10%; Rapid Fire (RoF 3!), +50%; Homing (visual), +50%) [168] Video Surge Flight [40] Shroud of Invisibility Invisibility (Can Carry Objects (No encumbrance), +10%; Switchable, +10%; Affects Machines, +50%) [68] Hellfire Swarm Innate Attack (cr) 20 (Limited Use (4/day), -20%; Area Effect 4, +200%; Emanation, -20%; Selective Area, +20%) [280] Angel Blade Innate Attack (cut) 3 (Melee Attack (Reach 2,3), -20%; Cannot Parry, -5%; Uses Two-Handed Sword skill, -5%) [15] Wingman Allies 1 (Summonable, +50; Minion, +50%, 50% of character points, +2; 12 or less, x2) [8] |
Tags |
supers |
Thread Tools | |
Display Modes | |
|
|