09-30-2017, 02:00 PM | #11 | |
Join Date: Jul 2014
Location: New Zealand.
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Re: What details for organizations *must* you have?
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09-30-2017, 07:26 PM | #12 | |||||||||||||||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: What details for organizations *must* you have?
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09-30-2017, 09:23 PM | #13 |
Join Date: Jul 2014
Location: New Zealand.
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Re: What details for organizations *must* you have?
There is that, but the main reason is for generating NPCs especially on the fly. Take the common background elements and add it to the role you need the NPC to play. Aristocratic background plus soldier could mean a former officer who went to all the right educational institutions.
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10-01-2017, 04:45 AM | #14 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: What details for organizations *must* you have?
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Thinking about it some more, I don't believe this means the staff all have the corresponding disadvantages and quirks as personal disadvantages. However, they probably don't have opposing traits, since that would lead to significant cognitive dissonance. It's more that the staff assume a kind of persona (Social Engineering, p61) that acts as a filter for their individual personalities. So I think what I'm looking for in an organisation description is an outline of the kind of persona that the organisation presents to outsiders. Now, the organisation's own idea of what that persona is like may be significantly different from how it's perceived from the outside. For a archetypical example, local police forces in the USA seem to dislike having the FBI get involved in their cases, because they perceive it as arrogant, condescending, secretive and uninterested in local details that can be crucial to an investigation. I'm sure the FBI doesn't perceive itself that way! I'd expect their view of their persona to have qualities like highly-skilled, reassuring, controlling information carefully to prevent leaks, and rapidly getting to the core of the problem. Both views of an organisation are valuable to a GM.
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10-01-2017, 07:22 AM | #15 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: What details for organizations *must* you have?
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10-02-2017, 11:37 AM | #16 | |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: What details for organizations *must* you have?
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10-02-2017, 12:29 PM | #17 | ||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: What details for organizations *must* you have?
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Oooo. Good idea!
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10-03-2017, 03:01 PM | #18 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: What details for organizations *must* you have?
I once read that according to legend the Coldstreamers and the Grenadiers
review on opposite sides of the British Army because one fought for Parliament and one for the King and they might brawl if placed near each other. I don't know if the legend is true or if I remember it rightly. But the point is that is the kind of symbology that builds organizations.
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10-03-2017, 05:33 PM | #19 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: What details for organizations *must* you have?
Oh, if your the artistic type a logo or company motto kind of thing can be handy for campaign flavor or clues.
Not essential but can be useful in the right game.
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