09-02-2009, 11:35 PM | #51 |
Join Date: Jul 2009
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Re: [OOC]Transhuman Space/Traveller Interstellar Wars: Transhuman Stars
In-character thread has started.
Here are the stats for the Atlantis: Atlantis-class Interstellar Exploration Vessel (TL 10^) Systems Table Front Hull [1] Steel Armor (dDR 5) [2] Hangar Bay (30 tons capacity) [3] External Clamp [4-5] Habitat (1 Briefing/dining room, 2 Offices, 4 Cabins w/ Total Life Support, 1 Minifac (Robofac, $1,000/hour)) [6!] Mining (5 tons/hour) [Core] Control Room (Complexity: 8, Comm/Sensor: 7, Stations: 4) Center Hull [1] Steel Armor (5 dDR) [2-3] Habitat (1 Sickbay (Clinic) w/ 2 automeds, 1 Lab (Biology)) [4] Cargo Hold (50 tons) [5-6] Fuel Tanks (50 tons of fuel each) Rear Hull [1] Steel Armor (5 dDR) [2] Fuel Tank (50 tons of fuel) [3!] Chemical Refinery (15 tons/hour) [4] Engine Room (Workstations: 1) [5!] Jump-1 Drive [6] Reaction Engine - Fusion Rocket (.005g accelleration, 60mps/tank of fuel) [Core] Fusion Reactor (Two power points) Piloting/TL 10 (Low-Performance Spacecraft) Code:
TL Spacecraft dST/HP Hnd/SR HT Move LWt. Load SM Occ dDR Range Cost 10^ Atlantis-Class IXV 70 -4/5 13 .005g/180mps 1000 80.8 +8 8ASV 5 Jump-1 $48.2M Last edited by nick012000; 09-03-2009 at 03:37 AM. |
09-02-2009, 11:44 PM | #52 |
Join Date: Sep 2006
Location: Luxembourg
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Re: [OOC]Transhuman Space/Traveller Interstellar Wars: Transhuman Stars
Do the ship have any crew beside us?
celjabba |
09-03-2009, 12:31 AM | #53 |
Join Date: Jul 2009
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Re: [OOC]Transhuman Space/Traveller Interstellar Wars: Transhuman Stars
Nope. There might be some folks staying behind on the Oort Cloud body with the black hole, but you folks and the infomorph Allies you have are the only ones coming on this journey.
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09-03-2009, 12:55 AM | #54 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: [OOC]Transhuman Space/Traveller Interstellar Wars: Transhuman Stars
I made my character a mechanic. I assumed that his tools would be part of the ship's equipment so I didn't have to buy them myself.
Also, what time zone is everyone in? I'm way off on the west coast of the U.S. I hope this doesn't make enough trouble to kick me off the group. Also, I have to write up my V.I.I. Maybe I should just say screw it, and have a radio and ask the ship's computer questions. |
09-03-2009, 01:03 AM | #55 | |||
Join Date: Jul 2009
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Re: [OOC]Transhuman Space/Traveller Interstellar Wars: Transhuman Stars
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09-03-2009, 01:50 AM | #56 | |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: [OOC]Transhuman Space/Traveller Interstellar Wars: Transhuman Stars
Quote:
Do we play our A.I.s or are those your N.P.C.s. Mine can be quite irritating with his unique personality program. :) |
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09-03-2009, 01:55 AM | #57 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: [OOC]Transhuman Space/Traveller Interstellar Wars: Transhuman Stars
Is there a way to send you guys my GCA character? My fingers are arguing with me about all the typing.
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09-03-2009, 01:57 AM | #58 | |
Join Date: Jul 2009
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Re: [OOC]Transhuman Space/Traveller Interstellar Wars: Transhuman Stars
Quote:
I'll PM my email address to you. Last edited by nick012000; 09-03-2009 at 02:18 AM. |
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09-03-2009, 02:25 AM | #59 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: [OOC]Transhuman Space/Traveller Interstellar Wars: Transhuman Stars
Name: L.A.I. John O'Mally 1313
Race: Human Attributes [22] ST 0 [-100] DX 10 IQ 14 [80] HT 14 [40] HP 1 [2] Will 14 Per 14 FP 0 Basic Lift 0 Damage 1d-6/1d-5 Basic Speed 6 Basic Move 0 Social Background TL: 8 [0] Cultural Familiarities: Languages: Advantages [247] Absolute Direction (Requires Signal) [4] Absolute Timing [2] Compartmentalized Mind (1) (Dedicated Controls) [10] Damage Resistance (5) (Can't Wear Armor) [15] Digital Mind [5] Doesn't Breathe [20] Doesn't Sleep [20] Enhanced Time Sense [45] Extra Life (1) (Copy; Requires Body) [15] Fearlessness (2) [4] Injury Tolerance (No Blood; No Neck; Unliving) [30] Intuitive Mathematician [5] Mind Reading (Accessibility (Limited Reability) (+1); Accessibility (Wearer only) (+7)) [6] Resistant to Metabolic Hazards (Immune) [30] Telecommunication (Cable Jack) (Sensie) [9] Telecommunication (Radio) (Reduced Range (x1/10); Video) [11] Unaging IQ only [4] Visualization (Reliable (+4)) [12] Perks [3] Accessory (Tiny Computer) [1] Can feed sensory input directly into wearers nervous system [1] Can monitor wearers metabolic state [1] Disadvantages [-270] Electrical [-20] Hidebound [-5] Honesty (9 or less) [-15] Increased Consumption (If detached from power source) (-4) [-40] Low Empathy [-20] No Legs (Portable) [-30] No Manipulators [-50] No possession [0] Playful [-5] Reprogrammable [-10] Restricted Diet (Bioelectricity or batteries) (Very Common) [-10] Social Stigma (Valuable Property) [-10] Sterile and taboo trait: no physical changes [0] Unhealing (Total) [-30] Wealth (Dead Broke) [-25] Quirks [-3] Attentive [-1] Broad-Minded [-1] Staid [-1] Skills [65] Accounting IQ/H - IQ-1 13 [2] Biology/TL8 (Earthlike) IQ/VH - IQ-2 12 [2] Biology/TL8 (Ice Worlds) IQ/VH - IQ-2 12 [2] Computer Operation/TL8 IQ/E - IQ+3 17 [8] Diagnosis/TL8 (Human) IQ/H - IQ+1 15 [8] Electronics Operation/TL8 (Communications) IQ/A - IQ+0 14 [2] Electronics Operation/TL8 (Medical) IQ/A - IQ+0 14 [2] Electronics Operation/TL8 (Scientific) IQ/A - IQ-1 13 [1] Electronics Operation/TL8 (Sensors) IQ/A - IQ-1 13 [1] Electronics Repair/TL8 (Communications) IQ/A - IQ-1 13 [1] Electronics Repair/TL8 (Computers) IQ/A - IQ+1 15 [2] Electronics Repair/TL8 (Medical) IQ/A - IQ-1 13 [1] Electronics Repair/TL8 (Scientific) IQ/A - IQ-1 13 [1] Expert Skill (Strength exercises and dietary requirements) IQ/H - IQ+0 14 [4] Games (Muay Thai) IQ/E - IQ+0 14 [1] Geology/TL8 (Earthlike) IQ/H - IQ-2 12 [1] Geology/TL8 (Ice Worlds) IQ/H - IQ-2 12 [1] Law (A.I.) IQ/H - IQ-1 13 [2] Mathematics/TL8 (Applied) IQ/H - IQ-1 13 [2] Metallurgy/TL8 IQ/H - IQ+0 14 [4] Observation Per/A - Per+0 14 [2] Occultism IQ/A - IQ-1 13 [1] Pharmacy/TL8 (Synthetic) IQ/H - IQ+0 14 [4] Physician/TL8 (Human) IQ/H - IQ-1 13 [2] Physics/TL8 IQ/VH - IQ+0 14 [8] Stats [22] Ads [247] Disads [-270] Quirks [-3] Skills [65] = Total [64] He lost the ability to transfer functionally to other computers aka possess, due to his over-adaptation to his hardware. The specific magnetic fields of his hardware became part of his basic nature. Modern experiments have shown this oddity to occur sometimes. His playfulness was supposed to be a sapient sense of humor, but as a Low A.I. it comes off more irritating than funny. "Guess what's wrong with your vacc suit?" is definitely NOT funny. Even less so if it's true. It will follow orders to tell immediately what's wrong, but for that one second of terror... As to his study of odd skills like the occult. Well he's trying to understand human peculiarities. Last edited by Flyndaran; 09-03-2009 at 02:32 AM. |
09-03-2009, 02:52 AM | #60 |
Join Date: Jan 2008
Location: Phoenix, AZ
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Re: [OOC]Transhuman Space/Traveller Interstellar Wars: Transhuman Stars
I assume that this ship has no rotating sections so it is zero gee? Also, who hired me and what was the terms of my contract?
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Tags |
gurps, transhuman space, traveller |
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