08-05-2020, 09:03 AM | #731 | |||
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Steve Jackson Games' GURPS 2020 PDF Challenge
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Mathematics is just a GURPS thing – we're not going to change it here – and probably not terribly useful. If your campaigns are 100% realistic, you can probably cut those skills from the template. But "100% realistic" and "starship" don't belong in the same sentence. Quote:
Here, the steward is defined as quartermaster and purser, responsible for acquiring and stowing supplies and cargoes, which is 100% covered by Accounting, Administration, Freight Handling, Merchant, and Scrounging in GURPS – all of which are mandatory here. Looking after crew and passengers is Diplomacy, Housekeeping, and Savoir-Faire (Servant), all required. And being the "morale officer" is why Carousing, Connoisseur, Psychology, Sex Appeal, etc. are offered. You can even opt to be the cook, bartender, hairdresser, and so on; that's a valid use of Professional Skills, because those are narrow jobs not covered by more general skills. The ". . . in spaaace" angle is why this (and all) templates have the Spacer skill. — In short, since I'm the line developer, it's my job to deliver the "official" picture of how the game works. And "officially," engineers need Engineer to use the rules as written in many cases; Engineer requires Mathematics; Professional Skills are meant to be narrow postscripts for non-adventuring use, not broad catchalls; and adventurers are supposed to learn a range of broad adventuring skills, with Professional Skills mostly as background color, not primary skills.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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08-05-2020, 10:26 AM | #732 | |
MIB
Join Date: Oct 2005
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Re: Steve Jackson Games' GURPS 2020 PDF Challenge
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Oh, ok. My confusion stems from the fact that individual players contribute by using any skill at all as a complementary roll, but then there is a bit explaining how many cinematic rules such as bulletproof nudity would be a great fit for playing out those scenes. I'm not sure how stuff like that fits in if you just need to pass a single unopposed roll around which the scene is narrated. |
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08-05-2020, 10:38 AM | #733 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Steve Jackson Games' GURPS 2020 PDF Challenge
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I've encountered this general kind of mechanic for large engagements in other game systems, including Bushido and Pendragon.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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08-05-2020, 10:39 AM | #734 |
Join Date: Oct 2007
Location: Kentucky, USA
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Re: Steve Jackson Games' GURPS 2020 PDF Challenge
DF 21: Megadungeons deserves it's own thread, but it's the first one I've read. It hit me with the nostalgia hard, so I'll definitely add one to a DF campaign in the future.
The problem with the Create Food spell (p.8) had never occurred to me. I had always assumed you needed to be able to turn the ENTIRE object into food in one casting, you couldn't turn parts of it into food. Most serious dungeon obstacles tend to be too massive for that, even with ceremonial casting.
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GURPS Fanzine The Path of Cunning is worth a read. |
08-05-2020, 10:44 AM | #735 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Steve Jackson Games' GURPS 2020 PDF Challenge
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__________________
Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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08-05-2020, 10:50 AM | #736 |
MIB
Join Date: Oct 2005
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Re: Steve Jackson Games' GURPS 2020 PDF Challenge
Aaaah, ok, that makes much more sense. Thanks for the clarification! In that case Mercs go a couple steps up my ladder of supplements within the challenge which are the least hampered by the tight wordcount :D
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08-06-2020, 08:26 AM | #737 | |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Steve Jackson Games' GURPS 2020 PDF Challenge
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__________________
The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
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08-06-2020, 11:07 AM | #738 | |
Join Date: Oct 2004
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Re: Steve Jackson Games' GURPS 2020 PDF Challenge
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08-06-2020, 03:50 PM | #739 | |
Join Date: Mar 2008
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Re: Steve Jackson Games' GURPS 2020 PDF Challenge
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08-06-2020, 06:53 PM | #740 |
Join Date: Aug 2004
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Re: Steve Jackson Games' GURPS 2020 PDF Challenge
I just received the additional PDF files I purchased from Backerkit. Very nice!
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pdf challenge |
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