04-05-2016, 03:06 AM | #11 | |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Re: Modifying Dice + Adds Rule
Quote:
If you provide specifics, we can give more detailed answers. Edit: on mobile, sorry for being terse.
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
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04-06-2016, 03:38 PM | #12 |
Join Date: Jul 2015
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Re: Modifying Dice + Adds Rule
I copied the text in the box from the second post into a .txt file and renamed it to a .gdf file. I loaded it in the data files in GCA, but there is no box to check.
I'm looking into whatever information I missed, but it's not clear to me. |
04-06-2016, 04:12 PM | #13 | |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
|
Re: Modifying Dice + Adds Rule
Quote:
As I suspected, you are missing the header information; without it, GCA won't use the data from the file correctly, because it's not recognized as a valid data file. Including a simple header, your data file should look something like this: Code:
Version=3 * The version information above MUST be the first line of the data file Program=4.0.423 ************************************************************************************************************************ [ConvertDice] ************************************************************************************************************************ * Convert damage bonus into extra dice * * Starting this section will clear any existing * convert dice items * * break() 'if the bonus is this Value or more ... * adddice() '... add this Value to the damage dice ... * subtract() '... then subtract this amount from the bonus * * you need to start with the biggest break you want to deal with, * and work down to the smallest, because GCA doesn't sort these either ** Converts +7 into +2d break(7),adddice(2),subtract(7) ** Converts +6 into +2d-1 break(6),adddice(2),subtract(7) ** Converts +5 into +1d+1 break(5),adddice(1),subtract(4) ** Converts +4 into +1d break(4),adddice(1),subtract(4) ** Converts +3 into +1d-1 break(3),adddice(1),subtract(4) The other steps you took, load order and resync, were correct, so you were good there. Do that again if GCA reads this file, and you should have the data you need for the character. The check box mentioned above is in Options, on the Current Character Options tab. It's called "Use Optional Rule Modifying Dice + Adds (see p. B269)" and it will need to be checked, too, in order for this to work.
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
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04-06-2016, 04:32 PM | #14 |
Join Date: Jul 2015
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Re: Modifying Dice + Adds Rule
That works. Thanks!
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04-06-2016, 05:42 PM | #15 |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
|
Re: Modifying Dice + Adds Rule
You're welcome!
__________________
Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
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