Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Roleplaying in General

Reply
 
Thread Tools Display Modes
Old 10-17-2019, 01:44 AM   #2121
Daigoro
 
Daigoro's Avatar
 
Join Date: Dec 2006
Location: Meifumado
Default Re: Real-Life Weirdness

Something for your next Cthulhupunk game:

Paris zoo unveils the 'blob' slime mould with 720 sexes which looks like a fungus but acts like an animal
"If we put it in a maze, it will learn and take the best route out of the maze to find its food. If we put an obstacle in front of it — the blob hates salt, for example — it won't get past it right away, even if there is food behind it.

"Then the blob will learn how to get past the barrier and get to its food, and it will start to do this more quickly and more strongly.

"If we fuse two blobs together, the one which learned will transmit its knowledge to the other, and so, it will know directly how to get past this barrier."
__________________
World Wikis:
Cyberpunk: Duopoly Nation
Fantasy: Dominion Cross
Space Opera: Behind the King's Eclipse
Steampunk: Colonial Steam
Daigoro is offline   Reply With Quote
Old 10-17-2019, 06:32 AM   #2122
Irish Wolf
 
Irish Wolf's Avatar
 
Join Date: Jun 2006
Location: Earth, mostly
Default Re: Real-Life Weirdness

Quote:
Originally Posted by Daigoro View Post
Something for your next Cthulhupunk game:

Paris zoo unveils the 'blob' slime mould with 720 sexes which looks like a fungus but acts like an animal
"If we put it in a maze, it will learn and take the best route out of the maze to find its food. If we put an obstacle in front of it — the blob hates salt, for example — it won't get past it right away, even if there is food behind it.

"Then the blob will learn how to get past the barrier and get to its food, and it will start to do this more quickly and more strongly.

"If we fuse two blobs together, the one which learned will transmit its knowledge to the other, and so, it will know directly how to get past this barrier."
Although apparently what they have there is a perfectly normal slime mold, plus an overexcited advertising agent.

Still, their version makes for a better game... :)
__________________
SCIENCE:
If you don't make mistakes, you're doing it wrong.
If you don't correct your mistakes, you're doing it even more wrong.
If you're unable to admit mistakes, you're not doing it at all.
Irish Wolf is offline   Reply With Quote
Old 10-17-2019, 05:07 PM   #2123
dcarson
 
Join Date: Mar 2008
Default Re: Real-Life Weirdness

We don't need to worry until the blob turns red.
dcarson is offline   Reply With Quote
Old Yesterday, 01:09 PM   #2124
L.J.Steele
 
Join Date: Apr 2005
Default Re: Real-Life Weirdness

World's largest Ouija board unveiled in Salem

This will end well…

https://www.blackgate.com/2019/10/17...s/#more-397425
L.J.Steele is offline   Reply With Quote
Old Today, 01:17 AM   #2125
Johnny1A.2
 
Join Date: Feb 2007
Default Re: Real-Life Weirdness

Quote:
Originally Posted by Irish Wolf View Post
Although apparently what they have there is a perfectly normal slime mold, plus an overexcited advertising agent.

Is there any other kind of advertising agent?
__________________
HMS Overflow-For conversations off topic here.
Johnny1A.2 is offline   Reply With Quote
Old Today, 03:32 AM   #2126
johndallman
 
Join Date: Oct 2010
Location: Cambridge, UK
Default Re: Real-Life Weirdness

Quote:
Originally Posted by Johnny1A.2 View Post
Is there any other kind of advertising agent?
Yes, but you never notice them.
johndallman is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 08:02 PM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2019, vBulletin Solutions, Inc.