04-09-2011, 06:55 AM | #1 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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[DF] Puissance
As written, the spell Puissance (p.M65) gives a flat +1, +2 or +3 bonus to basic damage. I think this is too little when compared to things like Weapon Master and plan on changing to +1/die, +2/die, or +3/die. Do you think this is reasonable?
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“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
04-09-2011, 07:33 AM | #2 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: [DF] Puissance
First +x/die stuff does not stack, but +1 to damage does.
So changing it to +1/ie makes it worthless to weapon masters. even on the DF scal +1 to damage is still quite a bit. |
04-09-2011, 07:38 AM | #3 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: [DF] Puissance
I wasn't aware of that. Reference?
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
04-09-2011, 08:13 AM | #4 | ||
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: [DF] Puissance
This should help:
Quote:
Quote:
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04-09-2011, 08:18 AM | #5 |
Join Date: Jan 2005
Location: Gothenburg, Sweden
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Re: [DF] Puissance
Well, then this thread was a big waste of space.
Apologies.
__________________
“When you arise in the morning think of what a privilege it is to be alive, to think, to enjoy, to love ...” Marcus Aurelius |
04-09-2011, 09:56 AM | #6 |
Join Date: Mar 2010
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Re: [DF] Puissance
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04-09-2011, 10:00 AM | #7 | |
Join Date: May 2008
Location: CA
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Re: [DF] Puissance
Quote:
Just because it's +1/die does not mean that it won't ever stack. The only case I can think of where damage bonuses don't stack is the Weapon Master/Karate situation. |
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04-09-2011, 10:04 AM | #8 |
Join Date: Nov 2009
Location: Oregon
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Re: [DF] Puissance
I wouldn't want to make a weapon enchantment that provides a per-die bonus, simply because it would change depending on the strength of the wielder. However, I wouldn't be adverse to an enchantment that has a greater effect on weapons with a large bonus already. Consider the rules for Large weapons: a +1 SM multiplies the damage bonus by x1.5. If you let each level of Puissance (or a new weapon enchantment) have this effect, it would only make a difference with heavier weapons, or when you stack multiple levels. For most weapons it would provide just the normal +1 damage. I don't think it would be too unbalancing.
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04-09-2011, 10:08 AM | #9 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: [DF] Puissance
Quote:
as the Rev said the Genera Rule not Stacking, with exceptions. |
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04-09-2011, 10:13 AM | #10 | |
Join Date: May 2008
Location: CA
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Re: [DF] Puissance
Quote:
Can you give any other examples of per-die damage bonuses? The only ones I can think of are the WM, unarmed skill, and AoA bonuses. All others are +(some specific number). In any case, the Rev's quote isn't specifically about per-die damage bonuses. It's about damage bonuses in general. Are you saying that Puissance shouldn't stack with Weapon Master, Very Fine quality weapons, or anything else? RPK is simply wrong here. The general rule is that damage bonuses stack, unless they're from the same thing or from things that are meant to be either-or. |
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dungeon fantasy |
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