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Old 06-09-2014, 10:20 AM   #1
CousinX
 
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Default GURPS StarCraft: Game Over, Man!

Our group just recently finished up a GURPS StarCraft mini-campaign, and I thought I'd post the conversion and scenario to Wikidot, for anyone else who might like to try it out. The site includes templates and traits for Terrans and Protoss, equipment and vehicle write-ups, Zerg stat blocks, a full write-up of the adventure, and a handful of the characters we used (I'll get the rest posted, eventually....)

Unofficial GURPS StarCraft Wiki

Game Over, Man!, A Bug-Hunt in Five Stages

I'd love any feedback from those who do try it out, and I'd consider incorporating modifications or alternatives to stats and/or the scenario if anyone had good ideas to add.

Anyway, enjoy!
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Old 06-09-2014, 11:30 AM   #2
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Default Re: GURPS StarCraft: Game Over, Man!

I searched the wiki, but I still have questions about propane... and propane accessories.
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Old 06-09-2014, 04:59 PM   #3
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Default Re: GURPS StarCraft: Game Over, Man!

That looks great - very complete! I may try it as a stand-alone adventure in between my current campaign and the next...
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Old 06-10-2014, 03:41 AM   #4
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Default Re: GURPS StarCraft: Game Over, Man!

Quote:
Originally Posted by CousinX View Post
I'd love any feedback from those who do try it out,
I'm G&AINC, and I endorse this product. I had a blast running Miller, Culpepper, and Butts (created by yours truly) through this scenario.

Nitpick: You left off their endearing Quirks! ;]
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Old 06-10-2014, 08:55 AM   #5
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Default Re: GURPS StarCraft: Game Over, Man!

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Originally Posted by Genesis View Post
That looks great - very complete! I may try it as a stand-alone adventure in between my current campaign and the next...
Thanks! Let me know how it goes if you do, and especially if you or your players try anything different from how it's written ... I'd love to include additional ideas for paths the adventure might take!


Quote:
Originally Posted by Gold & Appel Inc View Post
I'm G&AINC, and I endorse this product. I had a blast running Miller, Culpepper, and Butts (created by yours truly) through this scenario.

Nitpick: You left off their endearing Quirks! ;]
Totally, it was a fun game! I was especially pleased with how the "multiple PCs per player" shtick worked out.

And I don't recall exactly, but I think I left Quirks off so people could choose their own? Or maybe it was an oversight.... I'll add them back in as I polish things up.
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Old 06-10-2014, 10:00 PM   #6
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Default Re: GURPS StarCraft: Game Over, Man!

Really neat! I am really looking at this as a 'worked example' of GURPS adventure design and I like what I see so far. I will be taking this apart to see how it ticks and for ideas on how to structure challenges and formatting the write of those.

Will the Protoss templates go up in the future?
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Old 06-11-2014, 09:14 AM   #7
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Default Re: GURPS StarCraft: Game Over, Man!

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Originally Posted by Joseph Paul View Post
Really neat! I am really looking at this as a 'worked example' of GURPS adventure design and I like what I see so far. I will be taking this apart to see how it ticks and for ideas on how to structure challenges and formatting the write of those.
Thank you! I was trying to do something along those very lines, provide an easy-to-use introduction to GURPS sci-fi gaming, using a popular and recognizable setting, so people could just jump right in and get playing.


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Will the Protoss templates go up in the future?
They're up! -- Protoss Templates
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Old 06-11-2014, 02:29 PM   #8
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Default Re: GURPS StarCraft: Game Over, Man!

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They're up! -- Protoss Templates
No basic Racial Template for them?
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Old 06-11-2014, 02:36 PM   #9
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Default Re: GURPS StarCraft: Game Over, Man!

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No basic Racial Template for them?
There is, it's just hard to see the link since it's in the "Protoss Warriors" heading.

Good point, though, I should move it to make it more clear.... there, done! Thanks for the feedback!
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