07-25-2013, 09:44 AM | #41 | |
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Re: What level of Psionics/Magic do you like in your Sci-Fi Campaign?
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07-25-2013, 09:57 AM | #42 |
Join Date: Jul 2009
Location: Berlin, Germany
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Re: What level of Psionics/Magic do you like in your Sci-Fi Campaign?
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07-25-2013, 10:35 AM | #43 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: What level of Psionics/Magic do you like in your Sci-Fi Campaign?
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Bill Stoddard |
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07-25-2013, 10:55 AM | #44 |
Join Date: Mar 2010
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Re: What level of Psionics/Magic do you like in your Sci-Fi Campaign?
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07-25-2013, 10:57 AM | #45 | |
Join Date: Aug 2004
Location: Copenhagen, Denmark
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Re: What level of Psionics/Magic do you like in your Sci-Fi Campaign?
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Hans |
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07-25-2013, 11:02 AM | #46 | |
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Location: Europe
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Re: What level of Psionics/Magic do you like in your Sci-Fi Campaign?
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07-25-2013, 11:04 AM | #47 | |
Join Date: Feb 2007
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Re: What level of Psionics/Magic do you like in your Sci-Fi Campaign?
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Psi can be used in a hard SF scenario quite readily, but it has implications about how the universe works that a hardish setting has to account for. (A softish one can just ignore them.) |
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07-25-2013, 11:08 AM | #48 |
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Re: What level of Psionics/Magic do you like in your Sci-Fi Campaign?
Telepathy alone doesn't do to causality what FTL doesn't. Whether ESP breaks causality depends on whether the Now contains information required to vaguely predict the Later.
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07-25-2013, 11:12 AM | #49 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: What level of Psionics/Magic do you like in your Sci-Fi Campaign?
At least telepathy can be handwaved easily with mild techno-babble electromagnetic communication without having too many unintended implications.
Some of my issue with creating semi-plausible psychic power is where the energy comes from. The entire body, let alone our tiny brains, can't pump out the power required to do much at a distance even if there was a way to get the energy out there.
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07-25-2013, 11:20 AM | #50 |
Join Date: May 2009
Location: In Rio de Janeiro, where it was cyberpunk before it was cool.
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Re: What level of Psionics/Magic do you like in your Sci-Fi Campaign?
When I GM Sci-Fi I usually allow psionics in situations where it makes sense.
Alien societies, medical experiments, genetic enhancements, psychotronics, etc.. For standard humans, I usually allow no more than power 10 in any given area, and I assume theres some sort of static that being around lots of people generate, that makes using the powers in urban centers almost impossible unless you are on the end of the curve. |
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rpg theory, sci-fi |
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