01-21-2013, 06:04 PM | #51 | |
Join Date: Mar 2006
Location: Iceland*
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Re: [UT] Help! Future Combat Revolving Around Ultra-Tech Stabbery
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A danger of trying to finesse the setting technological assmptions to support a given style of play is ignoring unintended consequences of the technology in existence and ending up with a world where the established tactics clearly don't make any sense and the PCs can dominate through the simple expedient of picking out the most powerful weapons in Ultra-Tech. Probably best to avoid warfare at TL11 if you want anything resembling melee (or warfighting as we know it). Real warfare would be a matter of arcane technological skills, not fighting skills. The precision of high-energy arrays and detection equipmnt in space; sensors, ECM and ECCM elsewhere. Once you had a targeting lock, it would be dead in short order. Civilians, police and security units might get up to melees within habitats and suchlike, but not because the shields made any other soluation impossible, but because they culturally or politically were restricted from using the most powerful TL11 weapons that would still leave structures standing.* *Flesh-eating nano, corrosive ultra nerve gas, EMP followed up by lots of conventional shooting, etc.
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Za uspiekh nashevo beznadiozhnovo diela! |
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01-21-2013, 06:18 PM | #52 | |
Join Date: May 2008
Location: CA
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Re: [UT] Help! Future Combat Revolving Around Ultra-Tech Stabbery
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01-21-2013, 07:53 PM | #53 |
Join Date: Aug 2007
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Re: [UT] Help! Future Combat Revolving Around Ultra-Tech Stabbery
Compare the UT weapns on p.134 and 140. The only advantage the TL9 vortex pistol over the TL9 15mm Paintball gun has is ACC 2 instead of ACC 1. Range and ROF are distinctly inferior.
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Fred Brackin |
01-22-2013, 04:25 AM | #54 |
Join Date: Jul 2009
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Re: [UT] Help! Future Combat Revolving Around Ultra-Tech Stabbery
Submitting barrier v.3, which might address the issues you guys have pointed out so far.
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01-22-2013, 04:53 AM | #55 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [UT] Help! Future Combat Revolving Around Ultra-Tech Stabbery
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01-22-2013, 05:05 AM | #56 | |
Join Date: Jul 2009
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Re: [UT] Help! Future Combat Revolving Around Ultra-Tech Stabbery
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I don't see how UAVs would be deadly. You mean they'd go into melee? Like those little slasher-helicopters from Half-Life 2? |
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01-22-2013, 05:10 AM | #57 | ||
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [UT] Help! Future Combat Revolving Around Ultra-Tech Stabbery
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A UAV (either NAI, or teleoperated) is still cheaper than growing and training a human soldier, particularly if your states don't use conscription and rely on above-Average troops. |
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01-22-2013, 05:20 AM | #58 | ||
Join Date: Jul 2009
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Re: [UT] Help! Future Combat Revolving Around Ultra-Tech Stabbery
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01-22-2013, 05:28 AM | #59 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: [UT] Help! Future Combat Revolving Around Ultra-Tech Stabbery
OK, but do barrier generators suffer from EMP? Does other stuff? Electronics become ubiquitous by TL9. You also fry most of your habitat if you 'carpet bomb' your rooms with EMP.
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01-22-2013, 05:34 AM | #60 | |
Join Date: Dec 2006
Location: Eindhoven, the Netherlands
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Re: [UT] Help! Future Combat Revolving Around Ultra-Tech Stabbery
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The problem here is straining the SOD of the players. They may begin to ask "Okay, but where are the AK-47s?" They may be lower tech, but they can bypass the shields and ignore the beam adaption of the armor, and while they don't have the penetrative power of the lasers, you can load other TL 11 ammunition in them, like HEMP or HD rounds. So you need a plausible reason to say that AK-47s don't exist either (perhaps this is so far in the future that people haven't made them for thousands of years and it simply doesn't occur to the civilization to explore explosive-powered ranged weapons). Though, in my experience, the moment you start crafting a semi-plausible sci-fi setting where melee is the focus, most people turn off their brains and prep for Star Wars or Dune; Space Opera, in other words. So we're probably overthinking things. Not everyone has the need for the rigid physics and future-history that the forums seem to enjoy very much, if the Rule of Cool is in effect (and really, the Rule of Cool is the only possible way melee weapons can compete with field-jacketed X-ray lasers)
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My Blog: Mailanka's Musing. Currently Playing: Psi-Wars, a step-by-step exploration of building your own Space Opera setting, inspired by Star Wars. |
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Tags |
dune, force shields, sci-fi, space opera |
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