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02-20-2006, 08:58 PM | #1 | ||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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[PURE THEORY] Low-Tech vs Fantasy-Tech
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02-20-2006, 09:38 PM | #2 |
Grim Reaper
Join Date: Aug 2004
Location: Italy
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Re: Low-Tech vs Fantasy-Tech
Oh My Good Lord, No!
Kromm hypothizes Low-Tech will be replaced by Fantasy-Tech (or something like that). I can't hide my disappointment, and I must contribute to spread my little word. I was so eagerly waiting Low-Tech, it's about research and accuracy. Now I'm scared as hell. What's Fantasy-Tech? How can you prevent it being a mess, with all kinds of (weird, fantasy) ideas mixed together: mithril? It's sooooo setting dependent! I don't want 100 pages of material I'm not going to use. And I don't want the book to turn into a fantasy gear collection -- tied to very specific, arbitrary assumptions. I want solid information on economy, agriculture, society and technology. Also mixing real world and fantasy will inevitably change the tone of the book, sort of D&Desque compendium -- with virtually no hope to get armors made right. You say there is not enough material? You can add Pyramid articles (Matt Riggsby and Mortimer wrote a lot of good articles) and material from the historical (TL0-3) sourcebooks; review, revise and update them to fourth edition. There are plenty of good informations about society, technology and human sciences in the following:
Also you can include a Mass Combat system for archaic warfare. Please give GURPS Low-Tech the treatment it deserves. Please.
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bye! -- Lut God of the Cult of Stat Normalization Last edited by Luther; 02-20-2006 at 09:58 PM. |
02-20-2006, 09:48 PM | #3 | ||||
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Low-Tech vs Fantasy-Tech
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02-20-2006, 10:01 PM | #4 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Low-Tech vs Fantasy-Tech
One more thing:
I personally would find a gamer oriented discussion of agriculture, economics, medicine, social classes ect. much more useful than weapon stats. It is a lot easier for me to look up the weight of a pollarm in the Wallace collection than it is for me to figure out how many surgeons there are in a 8th century kingdom, what they can do, who they treat, and how they are paid. Information on military esoterica is much more accessible than sociological data, IME. Which is not to say that I don't want the sharp n' pointies. I do. I just don't think that a lot of fantastical gear is really needed. After all, it's setting dependent and it can be extrapolated from real equipment. |
02-21-2006, 12:26 AM | #5 | |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Low-Tech vs Fantasy-Tech
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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02-21-2006, 12:59 AM | #6 | |
Join Date: Aug 2004
Location: Germany
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Re: Low-Tech vs Fantasy-Tech
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I mean, with 240-p.-books, I can hardly imagine filling it all with stat and price charts. Not even 3e Low Tech is only that, it also includes some additional information to allow the reader to understand the environment that the tools were developed for. Why not expand on that a litte for those who might care? Those who just want to look up their customized "chain mail of moon silver" will find it in there anyway, having some 40-80 pages with GM aid of the proposed kind won't bother those people... |
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02-21-2006, 02:52 AM | #7 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Low-Tech vs Fantasy-Tech
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GURPS Fantasy 3ed (For 4th Edition) treatment if anything heightened my Want for this book to be a GURPS book. Edit: Hyrneson it would not be an in play book, but a design book like Space and Fantasy. A Guide so that you not blind sided by would assumption that take your campaign in a direction you did no want the world to be like. it for when you PCs start using the Hero's rep for Social Power... Last edited by roguebfl; 05-08-2006 at 02:57 AM. Reason: spelling |
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02-20-2006, 10:16 PM | #8 |
Banned
Join Date: Aug 2005
Location: Norfolk, VA
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Re: Low-Tech vs Fantasy-Tech
At this point, I've given up hope that the SJG team can be influenced to alter their decided-upon course(s) of action (or rather, publication) by virtue of posts made to this message board. There are undoubtedly many reasons for this, not the least of which is the fact that everyone always wants something different.
So . . . is this just a bull session, or does anyone think that their opinion will have any effect upon what does or does not get published? I'm just wondering, because I see a lot of posts like this, and they never amount to much more than mental masturbation. I'm not trying to be a party-pooper, but I think you should consider the potential fruitlessness of this debate before you devote too much time to it. |
02-20-2006, 10:20 PM | #9 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Low-Tech vs Fantasy-Tech
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02-20-2006, 10:21 PM | #10 |
Grim Reaper
Join Date: Aug 2004
Location: Italy
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Re: Low-Tech vs Fantasy-Tech
Doktor,
Kromm was pretty esplicit, they haven't settled with Fantasy-Tech, so I think our feedback can mean something to SJG. I'm not surprised they do not changed their mind when a project had already started. But now the situation is different. Give feedback, folks.
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bye! -- Lut God of the Cult of Stat Normalization |
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