11-08-2018, 11:55 PM | #1 |
Join Date: Dec 2017
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Let's hear about characters who do things other than murder people!
Lots of interesting discussion recently about character design concepts that explore different sides of the new rules. Most of these seem to focus on which character has the highest odds of stabbing someone authoritatively, so I thought it might be fun for a change of pace to talk about other sorts of characters one can put together with this game. Here's a random selection from the NPCs in my campaign:
Otto—Head Groom at Lord Ursel’s forest estate; an outgoing charmer ST 11 DX 10 IQ 11 Carousing (1); Area Knowledge (Dimwald forest) (1); Horsemanship (1); Sex Appeal (1); Quarterstaff (1); Naturalist (2); Animal Handler (2); Vet (2) |
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