11-28-2016, 11:39 PM | #1 |
Join Date: Dec 2007
|
Chess
What skill would you say Chess is more relevant to? Tactics or Strategy?
|
11-29-2016, 01:13 AM | #2 |
Join Date: Jul 2008
|
Re: Chess
From the Basic descriptions, Strategy is somewhat closer but horribly vaguely defined.
__________________
I don't know any 3e, so there is no chance that I am talking about 3e rules by accident. |
11-29-2016, 01:20 AM | #3 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
|
Re: Chess
Agreed. Tactics is defined fairly specifically, and Chess has little to do with it.
__________________
The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
11-29-2016, 01:24 AM | #4 |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
|
Re: Chess
Neither. It's a game with relatively simple rules completely unlike actual combat. It's like asking which it's more like: cooking, or ballet.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
11-29-2016, 02:34 AM | #5 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
|
Re: Chess
I've heard it said that
Checkers and gomoku are primarily about technique, Chess and Shogi add tactics, Go adds strategy. Of course, correlation with military Tactics and Strategy is a cinematic convention only. |
11-29-2016, 03:20 AM | #6 |
Join Date: Jun 2013
|
Re: Chess
GURPS Metagamer, a book about players playing game-playing characters, would be one hell of a book.
Until then, Games will have to cover very different games. Which is fair enough. |
11-29-2016, 05:56 AM | #7 |
Join Date: Aug 2005
Location: Portland, Oregon
|
Re: Chess
I'd say it could be either. However chess is a stylistic depiction of a single battle rather then a campaign and that would be tactics.
__________________
"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
11-29-2016, 06:19 AM | #8 |
Join Date: Jun 2007
Location: Southern New Hampshire
|
Re: Chess
I agree with this. I'd add though that games like Chess, and even role playing games where you have to make decisions to try for the outcome you want, seem like good instruction in how to think like you would need to think for both Tactics and Strategy. I'm not saying a Chess player or RPGer would be great at Tactics and Strategy for real world combat based on the gaming, but it seems to me like there's some benefit from that way of thinking.
|
11-29-2016, 08:25 AM | #9 |
Join Date: Jun 2006
|
Re: Chess
I think you could make a weak case for a one way default. Chess skill wouldn't get you any Tactics at all, but once the rules are explained to him, somebody with Tactics might legitimately get the same sort of default to Chess as he would to the Tactics skill for some radically different kind of military unit.
__________________
-- MA Lloyd |
11-29-2016, 08:51 AM | #10 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: Chess
Quote:
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
|
|
|