04-10-2016, 02:45 AM | #1 |
Join Date: Jul 2013
Location: Southern oregon
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[ATE] After the End Settlements
Hey all,
I've been looking over my copy of After the End and my copy of GURPS Conspiracy X. I'm starting to brainstorm about What you might find in an After the End Town and how much resources it would take. With Towns they are where ones adventurers go to sell their scavenged loot, sleep in a bed and resupply. While I have seen town building rules in other games. They really do not fit outside of those games. I was thinking about Modifying the Conspiracy X resource rules into a way for one's PCs to contribute to building their favorite watering hole from say a shack with a well that goes dry in the summer to a proper settlement. I'd love to hear what the rest of you think. |
04-10-2016, 02:00 PM | #2 |
Join Date: Aug 2010
Location: The Land of Enchantment
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Re: [ATE] After the End Settlements
Well, start with the basics: Do you have GURPS: City Stats? How about Boardroom and Curia?
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I'd need to get a grant and go shoot a thousand goats to figure it out. Last edited by acrosome; 04-10-2016 at 02:03 PM. |
04-10-2016, 10:20 PM | #3 |
Join Date: Aug 2004
Location: Denver, Colorado
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Re: [ATE] After the End Settlements
You'd also want to take a look at the excellent AtE farming thread, on this forum
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-- MXLP:9 [JD=1, DK=1, DM-M=1, M(FAW)=1, SS=2, Nym=1 (nose coffee), sj=1 (nose cocoa), Maz=1] "Some days, I just don't know what to think." -Daryl Dixon. |
04-11-2016, 10:18 PM | #4 |
Join Date: Jul 2013
Location: Southern oregon
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Re: [ATE] After the End Settlements
I don't have Either of those two books.
As far as the Farming thread goes I'll have to mine it for Ideas. |
Tags |
after the end, ate, settlements |
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